MESHSPIN (Command)

Spins the adjoining edge of two triangular mesh faces.

Find

You can rotate the edge that joins two triangular mesh faces to modify the shapes of the faces. The edge shared by the selected faces spins to intersect the apex of each face.

Note: You can use MESHSPLIT to divide a rectangular face into two triangular faces. If you plan to spin the edge between the triangular faces, use the Vertex option to ensure that the split extends precisely from one vertex to the other.

The following prompts are displayed.

First triangular mesh face to spin

Specifies one of two faces to be modified. Click a triangular mesh face.

Second adjacent triangular mesh face to spin

Specifies the second of two faces to be modified. Click a triangular mesh face that is next to the first selected face.