3ds Max C++ API Reference
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#include "TextureHandle.h"
#include "TargetHandle.h"
#include "VertexBufferHandle.h"
#include "../strclass.h"
#include <Geom/point4.h>
#include <Geom/point3.h>
#include <Geom/ipoint2.h>
#include <Geom/ipoint3.h>
Classes | |
class | EffectInstanceHandle |
EffectInstanceHandle is a class which stores values of parameters in an effect. More... | |
Namespaces | |
namespace | MaxSDK |
namespace | MaxSDK::Graphics |