3ds Max C++ API Reference
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HWIndex.h File Reference
#include "export.h"
#include "maxheap.h"
#include "tab.h"

Classes

class  HWIndex32Bit
 This class is used to help with managing 32 bit hardware index buffer. More...
 
class  HWIndex16Bit
 This class is used to help with managing 16 bit hardware index buffer. More...
 
class  HWIndexBuffer
 This class is our hw index buffer representation.
More...
 

Namespaces

namespace  GFX_MESH
 

Enumerations

enum  PrimitiveType { kLineList = 2 , kTriangleList = 3 }
 These are our current supported primitive mesh types which we uses with the HWIndexBuffer class. More...