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3ds Max C++ API Reference
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IGame data types definition. More...
#include "../maxheap.h"#include "IGameExport.h"#include <Geom/point3.h>#include <Geom/matrix3.h>#include "../maxtypes.h"Classes | |
| class | GMatrix |
| This class implements a 4x4 matrix object. More... | |
Typedefs | |
| typedef float | GRow[4] |
| GMatrix row. | |
Functions | |
| IGAMEEXPORT Point3 | operator* (const Point3 &V, const GMatrix &A) |
| Multiply a GMatrix with a Point3. | |
IGame data types definition.
| typedef float GRow[4] |
GMatrix row.
| IGAMEEXPORT Point3 operator* | ( | const Point3 & | V, |
| const GMatrix & | A | ||
| ) |
Multiply a GMatrix with a Point3.