3ds Max C++ API Reference
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The interface and a method are used to access a list of all ActionList objects in the current scene. More...
Classes | |
class | IPFActionListPool |
Macros | |
#define | PFACTIONLISTPOOL_INTERFACE Interface_ID(0x74f93d09, 0x1eb34500) |
#define | GetPFActionListPoolInterface(obj) ((IPFActionListPool*)obj->GetInterface(PFACTIONLISTPOOL_INTERFACE)) |
Functions | |
PFExport IPFActionListPool * | GetPFActionListPool () |
Gets PFActionListPool from the scene. | |
The interface and a method are used to access a list of all ActionList objects in the current scene.
It is possible to register notification with the object thus getting notification each time when the set of all ActionLists is changing (create, clone, delete).
#define PFACTIONLISTPOOL_INTERFACE Interface_ID(0x74f93d09, 0x1eb34500) |
#define GetPFActionListPoolInterface | ( | obj | ) | ((IPFActionListPool*)obj->GetInterface(PFACTIONLISTPOOL_INTERFACE)) |
PFExport IPFActionListPool * GetPFActionListPool | ( | ) |
Gets PFActionListPool from the scene.