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3ds Max C++ API Reference
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#include "export.h"#include "MaxHeap.h"#include <Geom/bitarray.h>#include <Geom/point3.h>#include "containers/Array.h"Classes | |
| class | MeshChannelData |
| Base class for Mesh data channel objects. More... | |
| class | MeshTopoChannelData |
| Topology channel object for Mesh, stored in the MeshChannelContainer. More... | |
| class | MeshGeomChannelData |
| Geometry channel object for Mesh, stored in the MeshChannelContainer. More... | |
| class | MeshEdgeVisibilityChannelData |
| Edge visibility channel object for Mesh, stored in the MeshChannelContainer. More... | |
| class | MeshVertexColorChannelData |
| Vertex color channel object for Mesh, stored in the MeshChannelContainer. More... | |
| class | MeshTextureMapChannelData |
| Texture map channel object for Mesh, stored in the MeshChannelContainer. More... | |
| class | MeshMaterialChannelData |
| Material channel object for Mesh, stored in the MeshChannelContainer. More... | |
Namespaces | |
| namespace | MaxSDK |