3ds Max C++ API Reference
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Interface for perfoming workbench filter functions This class peforms workbench functions related to the filtering of fcurves. More...
#include <AnimationWBImp.h>
Public Types | |
enum | FilterFunctions { doAngSmoothing = 0 , doAngBlurring , doAngBoosting , doAdvAngSmoothing , doPosSmoothing , doPosBlurring , doPosBoosting , doKeyReduction , doKeyPerFrame , enablePosSubAnim , enableRotSubAnim , enableScaleSubAnim , collapsePosSubAnim , collapseRotSubAnim , createPosSubAnim , createRotSubAnim , createScaleSubAnim , doKneeWobbleFilter , doKneeExtensionFilter } |
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enum | LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled } |
Public Member Functions | |
DECLARE_DESCRIPTOR (IFilter) | |
virtual void | DoAngSmoothing (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Angular Smooth filtering on the passed in biped nodes. | |
virtual void | DoAngBlurring (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Angular Blur filtering on the passed in biped nodes. | |
virtual void | DoAngBoosting (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Angular Boost filtering on the passed in biped nodes. | |
virtual void | DoAdvAngSmoothing (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Advanced Angular Smooth filtering on the passed in biped nodes. | |
virtual void | DoPosSmoothing (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Position Smooth filtering on the passed in biped nodes. | |
virtual void | DoPosBlurring (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Position Blur filtering on the passed in biped nodes. | |
virtual void | DoPosBoosting (Tab< INode * > &nodes, int width, float damping, Interval range) |
Perform Position Boost filtering on the passed in biped nodes. | |
virtual void | DoKeyReduction (Tab< INode * > &nodes, float tolerance, int keySpacing, float COMTolerance, float COMKeySpacing, Interval range) |
Perform Key Reduction filtering on the passed in biped nodes. | |
virtual void | DoKeyPerFrame (Tab< INode * > &nodes) |
Add a key per frame over the passsed in nodes. | |
virtual void | EnablePosSubAnim (Tab< INode * > &nodes, BOOL enable) |
Enable the Position Sub Anims for the passed in nodes. | |
virtual void | EnableRotSubAnim (Tab< INode * > &nodes, BOOL enable) |
Enable the Rotation Sub Anims for the passed in nodes. | |
virtual void | EnableScaleSubAnim (Tab< INode * > &nodes, BOOL enable) |
Enable the Scale Sub Anims for the passed in nodes. | |
virtual void | CollapsePosSubAnim (Tab< INode * > &nodes, BOOL perFrame, BOOL deleteSubAnim) |
Collapse the Position Sub Anims for the passed in nodes. | |
virtual void | CollapseRotSubAnim (Tab< INode * > &nodes, BOOL perFrame, BOOL deleteSubAnim) |
Collapse the Rotation Sub Anims for the passed in nodes. | |
virtual void | CreatePosSubAnim (Tab< INode * > &nodes, Control *toClone, BOOL checkIfOneExists) |
Create Position Sub Anims for the passed in nodes based upon the passed in controller. | |
virtual void | CreateRotSubAnim (Tab< INode * > &nodes, Control *toClone, BOOL checkIfOneExists) |
Create Rotation Sub Anims for the passed in nodes based upon the passed in controller. | |
virtual void | CreateScaleSubAnim (Tab< INode * > &nodes, Control *toClone, BOOL checkIfOneExists) |
Create Scale Sub Anims for the passed in nodes based upon the passed in controller. | |
virtual void | DoKneeWobbleFilter (Tab< INode * > &nodes, float frameThreshold, float fluctuationThreshold, Interval range) |
Perform Knee Wobble Filter. | |
virtual void | DoKneeExtensionFilter (Tab< INode * > &nodes, float kneeAngle, Interval range) |
Perform Knee Extension Filter. | |
VFN_4 (doAngSmoothing, DoAngSmoothing, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_4 (doAngBlurring, DoAngBlurring, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_4 (doAngBoosting, DoAngBoosting, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_4 (doAdvAngSmoothing, DoAdvAngSmoothing, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_4 (doPosSmoothing, DoPosSmoothing, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_4 (doPosBlurring, DoPosBlurring, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_4 (doPosBoosting, DoPosBoosting, TYPE_INODE_TAB_BR, TYPE_INT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_6 (doKeyReduction, DoKeyReduction, TYPE_INODE_TAB_BR, TYPE_FLOAT, TYPE_INT, TYPE_FLOAT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_1 (doKeyPerFrame, DoKeyPerFrame, TYPE_INODE_TAB_BR) | |
VFN_2 (enablePosSubAnim, EnablePosSubAnim, TYPE_INODE_TAB_BR, TYPE_BOOL) | |
VFN_2 (enableRotSubAnim, EnableRotSubAnim, TYPE_INODE_TAB_BR, TYPE_BOOL) | |
VFN_2 (enableScaleSubAnim, EnableScaleSubAnim, TYPE_INODE_TAB_BR, TYPE_BOOL) | |
VFN_3 (collapsePosSubAnim, CollapsePosSubAnim, TYPE_INODE_TAB_BR, TYPE_BOOL, TYPE_BOOL) | |
VFN_3 (collapseRotSubAnim, CollapseRotSubAnim, TYPE_INODE_TAB_BR, TYPE_BOOL, TYPE_BOOL) | |
VFN_3 (createPosSubAnim, CreatePosSubAnim, TYPE_INODE_TAB_BR, TYPE_CONTROL, TYPE_BOOL) | |
VFN_3 (createRotSubAnim, CreateRotSubAnim, TYPE_INODE_TAB_BR, TYPE_CONTROL, TYPE_BOOL) | |
VFN_3 (createScaleSubAnim, CreateScaleSubAnim, TYPE_INODE_TAB_BR, TYPE_CONTROL, TYPE_BOOL) | |
VFN_4 (doKneeWobbleFilter, DoKneeWobbleFilter, TYPE_INODE_TAB_BR, TYPE_FLOAT, TYPE_FLOAT, TYPE_INTERVAL) | |
VFN_3 (doKneeExtensionFilter, DoKneeExtensionFilter, TYPE_INODE_TAB_BR, TYPE_FLOAT, TYPE_INTERVAL) | |
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CoreExport | FPInterfaceDesc () |
CoreExport | FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...) |
CoreExport | ~FPInterfaceDesc () |
virtual void | Init () |
LifetimeType | LifetimeControl () |
virtual BaseInterface * | GetInterface (Interface_ID id) |
CoreExport void | LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...) |
CoreExport void | AppendFunction (int id,...) |
Add a new function to this interface descriptor. | |
CoreExport void | AppendProperty (int id,...) |
Add a new property to this interface descriptor. | |
CoreExport void | AppendEnum (int id,...) |
Add a new enum to this interface descriptor. | |
CoreExport void | SetClassDesc (ClassDesc *i_cd) |
CoreExport va_list | check_fn (va_list ap, int id) |
CoreExport va_list | scan_fn (va_list ap, int id, int index) |
CoreExport va_list | check_prop (va_list ap, int id) |
CoreExport va_list | scan_prop (va_list ap, int id, int index) |
CoreExport va_list | check_enum (va_list ap, EnumID id) |
CoreExport va_list | scan_enum (va_list ap, EnumID id, int index) |
FPInterfaceDesc * | GetDesc () |
Interface_ID | GetID () |
CoreExport FPFunctionDef * | GetFnDef (FunctionID fid) |
ActionTable * | GetActionTable () |
CoreExport void | EnableActions (BOOL onOff) |
virtual CoreExport HINSTANCE | HInstance () |
virtual CoreExport const MCHAR * | GetRsrcString (StringResID id) |
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virtual BaseInterface * | GetInterface (Interface_ID id) |
virtual FPInterfaceDesc * | GetDesc ()=0 |
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL) |
virtual FPStatus | Invoke (FunctionID fid, FPParams *params) |
virtual CoreExport FPStatus | Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL) |
virtual FPStatus | Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL) |
virtual CoreExport FunctionID | FindFn (const MCHAR *name) |
virtual CoreExport BOOL | IsEnabled (FunctionID actionID) |
virtual CoreExport BOOL | IsChecked (FunctionID actionID) |
virtual CoreExport BOOL | IsVisible (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsEnabled (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsChecked (FunctionID actionID) |
virtual CoreExport FunctionID | GetIsVisible (FunctionID actionID) |
virtual ActionTable * | GetActionTable () |
virtual void | EnableActions (BOOL onOff) |
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virtual UtilExport | ~BaseInterface () |
Destructor. | |
UtilExport BaseInterface * | GetInterface (Interface_ID id) override |
virtual UtilExport Interface_ID | GetID () |
virtual LifetimeType | LifetimeControl () |
virtual bool | RegisterNotifyCallback (InterfaceNotifyCallback *incb) |
virtual void | UnRegisterNotifyCallback (InterfaceNotifyCallback *incb) |
virtual BaseInterface * | AcquireInterface () |
virtual void | ReleaseInterface () |
virtual void | DeleteInterface () |
virtual BaseInterface * | CloneInterface (void *remapDir=nullptr) |
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virtual UtilExport | ~InterfaceServer () |
Destructor. | |
virtual UtilExport BaseInterface * | GetInterface (Interface_ID id) |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Additional Inherited Members | |
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static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. | |
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Interface_ID | ID |
MSTR | internal_name |
StringResID | description |
ClassDesc * | cd |
USHORT | flags |
Tab< FPFunctionDef * > | functions |
Tab< FPPropDef * > | props |
Tab< FPEnum * > | enumerations |
MSPluginClass * | pc |
Rollout * | rollout |
ActionTable * | action_table |
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static CoreExport FPInterfaceDesc | nullInterface |
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CoreExport void | load_descriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, USHORT flag, va_list ap) |
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virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
Interface for perfoming workbench filter functions This class peforms workbench functions related to the filtering of fcurves.
Filter can occur without any previous analysis. You get this interface by calling GetCOREInterface(FILTER_INTERFACE)
enum FilterFunctions |
DECLARE_DESCRIPTOR | ( | IFilter | ) |
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virtual |
Perform Angular Smooth filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | Range over to perform the filter. |
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virtual |
Perform Angular Blur filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | Range over to perform the filter. |
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virtual |
Perform Angular Boost filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | Range over to perform the filter. |
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virtual |
Perform Advanced Angular Smooth filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | Range over to perform the filter. |
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virtual |
Perform Position Smooth filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | -Range over to perform the filter. |
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virtual |
Perform Position Blur filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | Range over to perform the filter. |
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virtual |
Perform Position Boost filtering on the passed in biped nodes.
[in] | nodes | The nodes which to filter. |
[in] | width | How many frames to do the filtering over. |
[in] | damping | Damping value. |
[in] | range | Range over to perform the filter. |
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virtual |
Perform Key Reduction filtering on the passed in biped nodes.
Similar to mocap key reduction
[in] | nodes | The nodes which to filter. |
[in] | tolerance | The maximun angle deviation for the non-COM(Center Of Mass) curves. |
[in] | keySpacing | Minimum key spacing. |
[in] | COMTolerance | Maximum position deviation for the COM(Center of Mass, the biped root) curves. |
[in] | COMKeySpacing | Minimum key spacing for the COM(Center Of Mass,the biped root) curves. |
[in] | range | Range over to perform the filter. |
Add a key per frame over the passsed in nodes.
[in] | nodes | The nodes which to filter. |
Enable the Position Sub Anims for the passed in nodes.
[in] | nodes | The nodes which to enable. |
[in] | enable | TRUE - enable, FALSE - disable. |
Enable the Rotation Sub Anims for the passed in nodes.
[in] | nodes | The nodes which to enable. |
[in] | enable | TRUE - enable, FALSE - disable. |
Enable the Scale Sub Anims for the passed in nodes.
[in] | nodes | The nodes which to enable. |
[in] | enable | TRUE - enable, FALSE - disable. |
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virtual |
Collapse the Position Sub Anims for the passed in nodes.
[in] | nodes | The nodes which to collapse. |
[in] | perFrame | TRUE - create a key per frame on the biped, FALSE - only create keys where the subanim had keys |
[in] | deleteSubAnim | TRUE - delete the subnim, FALSE - leave the subanim with a weight of 0 in the list. |
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virtual |
Collapse the Rotation Sub Anims for the passed in nodes.
[in] | nodes | The nodes which to collapse. |
[in] | perFrame | TRUE - create a key per frame on the biped, FALSE - only create keys where the subanim had keys |
[in] | deleteSubAnim | TRUE - delete the subnim, FALSE - leave the subanim with a weight of 0 in the list. |
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virtual |
Create Position Sub Anims for the passed in nodes based upon the passed in controller.
[in] | nodes | The nodes which to create subanims on. |
[in] | toClone | The control to clone. |
[in] | checkIfOneExists | 1 - check if one exists of the same class as toClone, if so don't create 0 - always create it. |
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virtual |
Create Rotation Sub Anims for the passed in nodes based upon the passed in controller.
[in] | nodes | The nodes which to create subanims on. |
[in] | toClone | The control to clone. |
[in] | checkIfOneExists | TRUE - check if a control of the same class as toClone exists, if so don't create, FALSE - always create it. |
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virtual |
Create Scale Sub Anims for the passed in nodes based upon the passed in controller.
[in] | nodes | The nodes which to create subanims on. |
[in] | toClone | The control to clone. |
[in] | checkIfOneExists | TRUE - check if a control of the same class as toClone exists, if so don't create, FALSE - always create it. |
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virtual |
Perform Knee Wobble Filter.
[in] | nodes | The nodes which to filter. Only works on biped knee nodes. |
[in] | frameThreshold | How much time, in terms of frames, that the calculation will use to check for the wobble. |
[in] | fluctuationThreshold | How much deviation will that will trigger a detection. In degrees, from 0 to 360. |
[in] | range | Range over to perform the filter. |
|
virtual |
Perform Knee Extension Filter.
[in] | nodes | The nodes which to filter. Only works on biped knee nodes. |
[in] | kneeAngle | How much knee bend beyond to look for. In degrees from 0 to 360. |
[in] | range | Interval over which to do the search. |
VFN_4 | ( | doAngSmoothing | , |
DoAngSmoothing | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_4 | ( | doAngBlurring | , |
DoAngBlurring | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_4 | ( | doAngBoosting | , |
DoAngBoosting | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_4 | ( | doAdvAngSmoothing | , |
DoAdvAngSmoothing | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_4 | ( | doPosSmoothing | , |
DoPosSmoothing | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_4 | ( | doPosBlurring | , |
DoPosBlurring | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_4 | ( | doPosBoosting | , |
DoPosBoosting | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_6 | ( | doKeyReduction | , |
DoKeyReduction | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_FLOAT | , | ||
TYPE_INT | , | ||
TYPE_FLOAT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_1 | ( | doKeyPerFrame | , |
DoKeyPerFrame | , | ||
TYPE_INODE_TAB_BR | |||
) |
VFN_2 | ( | enablePosSubAnim | , |
EnablePosSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_BOOL | |||
) |
VFN_2 | ( | enableRotSubAnim | , |
EnableRotSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_BOOL | |||
) |
VFN_2 | ( | enableScaleSubAnim | , |
EnableScaleSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_BOOL | |||
) |
VFN_3 | ( | collapsePosSubAnim | , |
CollapsePosSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_BOOL | , | ||
TYPE_BOOL | |||
) |
VFN_3 | ( | collapseRotSubAnim | , |
CollapseRotSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_BOOL | , | ||
TYPE_BOOL | |||
) |
VFN_3 | ( | createPosSubAnim | , |
CreatePosSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_CONTROL | , | ||
TYPE_BOOL | |||
) |
VFN_3 | ( | createRotSubAnim | , |
CreateRotSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_CONTROL | , | ||
TYPE_BOOL | |||
) |
VFN_3 | ( | createScaleSubAnim | , |
CreateScaleSubAnim | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_CONTROL | , | ||
TYPE_BOOL | |||
) |
VFN_4 | ( | doKneeWobbleFilter | , |
DoKneeWobbleFilter | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_FLOAT | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |
VFN_3 | ( | doKneeExtensionFilter | , |
DoKneeExtensionFilter | , | ||
TYPE_INODE_TAB_BR | , | ||
TYPE_FLOAT | , | ||
TYPE_INTERVAL | |||
) |