3ds Max C++ API Reference
|
These flags can be the arguments for View::flags. More...
Macros | |
#define | RENDER_MESH_DISPLACEMENT_MAP 1 |
Indicates that Displacement Mapping is enabled. | |
These flags can be the arguments for View::flags.
#define RENDER_MESH_DISPLACEMENT_MAP 1 |
Indicates that Displacement Mapping is enabled.
Note that for testing the Displacement Mapping property, this flag should be used instead of Interface::GetRendDisplacement(), because the values may not be the same (e.g. while rendering in the Materials Editor).