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3ds Max C++ API Reference
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Macros | |
| #define | INST_HIDE (1<<0) |
| instance is hidden | |
| #define | INST_CLIP (1<<1) |
| clip instance: ray tracers should skip it | |
| #define | INST_BLUR (1<<2) |
| secondary motion blur instance | |
| #define | INST_RCV_SHADOWS (1<<3) |
| instance receives shadows | |
| #define | INST_TM_NEGPARITY (1<<4) |
| mesh is inside-out: need to reverse normals on-the-fly | |
| #define | INST_MTL_BYFACE (1<<5) |
| instance's object supports mtl-by-face interface ( chkmtlapi.h) | |
| #define INST_HIDE (1<<0) |
instance is hidden
| #define INST_CLIP (1<<1) |
clip instance: ray tracers should skip it
| #define INST_BLUR (1<<2) |
secondary motion blur instance
| #define INST_RCV_SHADOWS (1<<3) |
instance receives shadows
| #define INST_TM_NEGPARITY (1<<4) |
mesh is inside-out: need to reverse normals on-the-fly
| #define INST_MTL_BYFACE (1<<5) |
instance's object supports mtl-by-face interface ( chkmtlapi.h)