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3ds Max C++ API Reference
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Classes | |
| struct | AssetId |
| class | AssetUser |
| class | IAssetManager |
Enumerations | |
| enum | AssetType { kOtherAsset , kBitmapAsset , kXRefAsset , kPhotometricAsset , kAnimationAsset , kVideoPost , kBatchRender , kExternalLink , kRenderOutput , kPreRenderScript , kPostRenderScript , kSoundAsset , kContainerAsset , kMaxCreationGraph , kScript , kPredefinedAssetTypeCount } |
Variables | |
| static AssetId | kInvalidId |
| enum AssetType |
| Enumerator | |
|---|---|
| kOtherAsset | A value to use if the asset type doesn't fit into any of the pre-defined types below. |
| kBitmapAsset | Any image or shader file. |
| kXRefAsset | Any XRef asset. |
| kPhotometricAsset | Any photometric info file. |
| kAnimationAsset | Any animation file. |
| kVideoPost | Any file used by a VideoPost plugin. |
| kBatchRender | Any file used by the Batch Renderer. |
| kExternalLink | Any file linked to externally (i.e. FileLink material). |
| kRenderOutput | The file that is output after a render. |
| kPreRenderScript | A script file that runs before rendering. |
| kPostRenderScript | A script flle that runs after rendering. |
| kSoundAsset | Any sound file. |
| kContainerAsset | Any container file. |
| kMaxCreationGraph | Any Max Creation Graph file. |
| kScript | Any script file other than a pre or post render script file. |
| kPredefinedAssetTypeCount | Total number of predefined asset types. |
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static |