3ds Max C++ API Reference
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Functions | |
UtilExport void | DebugBreak () |
A method to call a debug break during runtime. | |
UtilExport void DebugBreak | ( | ) |
A method to call a debug break during runtime.
If called while running a release build, it will throw an exception and generate a Crash Error Report. If called while running a debug build under the debugger, it will pause execution