Viewing options for rendering. More...
#include <fbrenderer.h>
Public Member Functions | |
FBCamera * | GetViewingCamera () |
Get a reference to the current viewing camera. | |
FBModelShadingMode & | ShadingMode () |
Get a reference to the display mode. | |
FBStereoDisplayMode & | StereoDisplayMode () |
Get a reference to the stereo display mode. | |
int & | DisplayWhat () |
Get a reference to the display mask. | |
FBPickingMode & | PickingMode () |
Get a reference to the picking mode. | |
bool & | ShowTimeCode () |
Show Time Code when rendering. | |
bool & | ShowSafeArea () |
Show Safe Area when rendering. | |
bool & | ShowCameraLabel () |
Show Camera Label when rendering. | |
bool | IsInSelectionBufferPicking () const |
Is the rendering routine during picking status with GL selection buffer method. | |
bool | IsInColorBufferPicking () const |
Is the rendering routine during picking status with GL color buffer method. | |
unsigned int | RenderCallbackPrefIndex () const |
Current Render callback Settings Index. | |
int | PaneIndex () const |
Current Viewer Pane being rendered. | |
Viewing options for rendering.
The FBRenderer allows to get and set those options.
Definition at line 175 of file fbrenderer.h.
int & DisplayWhat | ( | ) |
Get a reference to the display mask.
FBCamera * GetViewingCamera | ( | ) |
Get a reference to the current viewing camera.
bool IsInColorBufferPicking | ( | ) | const |
Is the rendering routine during picking status with GL color buffer method.
bool IsInSelectionBufferPicking | ( | ) | const |
Is the rendering routine during picking status with GL selection buffer method.
int PaneIndex | ( | ) | const |
Current Viewer Pane being rendered.
FBPickingMode & PickingMode | ( | ) |
Get a reference to the picking mode.
unsigned int RenderCallbackPrefIndex | ( | ) | const |
Current Render callback Settings Index.
FBModelShadingMode & ShadingMode | ( | ) |
Get a reference to the display mode.
bool & ShowCameraLabel | ( | ) |
Show Camera Label when rendering.
bool & ShowSafeArea | ( | ) |
Show Safe Area when rendering.
bool & ShowTimeCode | ( | ) |
Show Time Code when rendering.
FBStereoDisplayMode & StereoDisplayMode | ( | ) |
Get a reference to the stereo display mode.