FBTexture layout file. More...
Go to the source code of this file.
Classes | |
class | FBTextureLayout |
Custom Texture layout class. More... | |
Macros | |
#define | FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once... | |
#define | FBRegisterTextureLayout(ClassName, UniqueNameStr, IconFilename) |
Register a Texture layout class. | |
#define | FBTextureLayoutDeclare(ClassName, Parent) |
Texture layout declaration. | |
#define | FBTextureLayoutImplementation(ThisComponent) FBClassImplementation( ThisComponent ) |
Texture layout implementation. | |
Functions | |
__FB_FORWARD (FBTextureLayout) | |
FBTexture layout file.
Definition in file fbtexturelayout.h.
#define FBRegisterTextureLayout | ( | ClassName, | |
UniqueNameStr, | |||
IconFilename | |||
) |
Register a Texture layout class.
ClassName | Name of Texture layout class. |
UniqueNameStr | Unique name of class. Need to be same as return value of FbxGetObjectSubType() |
IconFilename | Filename of associated icon. |
Definition at line 66 of file fbtexturelayout.h.
#define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once...
Definition at line 48 of file fbtexturelayout.h.
#define FBTextureLayoutDeclare | ( | ClassName, | |
Parent | |||
) |
Texture layout declaration.
ClassName | Name of Texture layout class. |
Parent | Parent of Texture layout class. |
Definition at line 88 of file fbtexturelayout.h.
#define FBTextureLayoutImplementation | ( | ThisComponent | ) | FBClassImplementation( ThisComponent ) |
Texture layout implementation.
ThisComponent | Name of Texture layout class to implement. |
Definition at line 97 of file fbtexturelayout.h.