Animatable property base class. More...
#include <pyfbsdk_generated.h>

Public Member Functions | |
| FBPropertyAnimatable () | |
| Constructor. | |
| bool | AllowsMuting () |
| AllowsMuting. | |
| FBBox | GetBox () |
| Get the owner box. | |
| FBColor | GetColor (int pIndex) |
| Get the color of a particular FCurve of the property. | |
| str | GetDataTypeName () |
| Get the property datatype name. | |
| bool | HasSomethingMuted () |
| HasSomethingMuted. | |
| bool | IsAnimated () |
| Is the property animated. | |
| bool | IsFocused () |
| Is the property focused (keyable). | |
| bool | IsFocusedChild (int pIndex) |
| Get the focus (keyable) state of child component. | |
| bool | IsMemberMuted (int pIndex) |
| IsMemberMuted. | |
| bool | IsMuted () |
| IsMuted. | |
| Key () | |
| Key the property. | |
| KeyAt (FBTime pTime) | |
| Key the property at time (t). | |
| KeyRemoveAt (FBTime pTime) | |
| Remove the key at time (t). | |
| bool | ResetColor (int pIndex) |
| Revert the FCurves to their default color. | |
| SetAnimated (bool pState, bool pCheckLocked=False) | |
| Set the animation state of the property. | |
| bool | SetColor (FBColor pColor, int pIndex) |
| Set the color of the FCurves for the property. | |
| SetFocus (bool pState) | |
| Set the property's focus (keyable) state. | |
| bool | SetFocusChild (int pIndex, bool pState) |
| Set the focus (keyable) state of child component. | |
| SetMemberMuted (int pIndex, bool pMuted) | |
| SetMemberMuted. | |
| SetMuted (bool pMuted) | |
| SetMuted. | |
Public Member Functions inherited from FBProperty | |
| FBProperty () | |
| Constructor. | |
| bool | AllowsLocking () |
| AllowsLocking. | |
| str | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string. | |
| str | EnumList (int pIndex) |
| Return the string of an enum value. | |
| FBStringList | GetEnumStringList (bool pCreateIt=False) |
| String list for enum properties. | |
| float | GetMax () |
| GetMax. | |
| float | GetMin () |
| GetMin. | |
| str | GetName () |
| Get the property's name. | |
| bool | GetPropertyFlag (FBFlag pFlag) |
| GetPropertyFlag. | |
| FBFlag | GetPropertyFlags () |
| GetPropertyFlags. | |
| FBType | GetPropertyType () |
| Get the property's type. | |
| str | GetPropertyTypeName () |
| Get the property's type name. | |
| FBProperty | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method). | |
| int | GetSubMemberCount () |
| GetSubMemberCount. | |
| bool | HasSomethingLocked () |
| HasSomethingLocked. | |
| bool | IsAnimatable () |
| bool | IsInternal () |
| bool | IsList () |
| Verify if property is of this type. | |
| bool | IsLocked () |
| IsLocked. | |
| bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value. | |
| bool | IsMemberLocked (int pIndex) |
| IsMemberLocked. | |
| bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value. | |
| bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject. | |
| bool | IsReadOnly () |
| Is property read-only? | |
| bool | IsReferenceProperty () |
| bool | IsTextureConnectableProperty () |
| bool | IsUserProperty () |
| ModifyPropertyFlag (FBFlag pFlag, bool pValue) | |
| ModifyPropertyFlag. | |
| NotifyEnumStringListChanged () | |
| Notify system that the enum list was modified. | |
| str | OriValueAsString () |
| Get the property original value (before any modification) as string. | |
| SetLocked (bool pLocked) | |
| SetLocked. | |
| SetMax (float pMax, bool pForceMaxClamp=False) | |
| SetMax. | |
| SetMemberLocked (int pIndex, bool pLocked) | |
| SetMemberLocked. | |
| SetMin (float pMin, bool pForceMinClamp=False) | |
| SetMin. | |
| SetName (str pName) | |
| Set the property's name. | |
| bool | SetString (str pString) |
| Set the property value from a string. | |
Additional Inherited Members | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
Animatable property base class.
Constructor.
| bool AllowsMuting | ( | ) |
AllowsMuting.
| FBBox GetBox | ( | ) |
Get the owner box.
Get the color of a particular FCurve of the property.
| pIndex | Index of the FCurve to get the color. |
| str GetDataTypeName | ( | ) |
Get the property datatype name.
| bool HasSomethingMuted | ( | ) |
HasSomethingMuted.
| bool IsAnimated | ( | ) |
Is the property animated.
This is true if the property has an FCurve associated to it.
| bool IsFocused | ( | ) |
Is the property focused (keyable).
Get the focus (keyable) state of child component.
| pIndex | Index of the child FCurve component. |
IsMemberMuted.
| pIndex | Index of the sub-member of the property to check. |
| bool IsMuted | ( | ) |
IsMuted.
| Key | ( | ) |
Key the property.
| KeyAt | ( | FBTime | pTime | ) |
Key the property at time (t).
| pTime | Time at which to insert the key. |
| KeyRemoveAt | ( | FBTime | pTime | ) |
Remove the key at time (t).
| pTime | Time at which to insert the key. |
Revert the FCurves to their default color.
| pIndex | Index of the FCurve to reset the color, use -1 to reset the color for all FCurves of the property. |
Set the animation state of the property.
| pState | State of animation for property, true to animate, false to remove curves. |
| pCheckLocked | Decides whether to check the locked status. |
Set the color of the FCurves for the property.
| pColor | Color to set for the FCurve(s). |
| pIndex | Index of the FCurve to set the new color, use -1 to set the color for all FCurves. |
| SetFocus | ( | bool | pState | ) |
Set the property's focus (keyable) state.
| pState | Focus (keyable) state to set for the property. |
Set the focus (keyable) state of child component.
| pIndex | Index of the child FCurve component. |
| pState | Focus (keyable) state to set for the property component. |
SetMemberMuted.
| pIndex | Index of the sub-member of the property to mute or unmute. |
| pMuted | True if the sub-member is to be muted, false if it is to be unmuted. |
| SetMuted | ( | bool | pMuted | ) |
SetMuted.
| pMuted | True if the property is to be muted, false if it is to be unmuted. |