Changing Display attributes for an object
The Display attributes set the overall display settings for the current object, and are found on the Transform tab (the tab with the object's name) in the Attribute Editor.
Toggles the display of the display handle for the current object.
Toggles the display of the local axis of the current object.
Lets you offset the selection handle in the X, Y, and Z axes from the object relative to the handle’s current position.
Sets the current object’s default manipulator shape.
Sets the specified shape as the default manipulator, instead of using one of the defaults.
Toggles the visibility of the current object in the view panel.
Toggles the templated state of the current object - see Make an object unselectable (template) for more information.
Toggles the display of a curve so that it is visible in the Viewport even when it is occluded by other objects. This is useful for exposing curves used as controllers on control rigs.
If the current object is connected to a lodGroup node, then this option toggles the Hide/Show status of the object’s display level. Also, this attribute is read-only.
If the current object is not connected to a lodGroup node, this attribute turns off the object's visibility in the view panel.
Toggles the display of the current object in the view panel only upon playback.
Toggles the display of the current object in the Outliner. You can temporarily override this setting in the Outliner by selecting
in the Outliner.Changes the object's node name in the Outliner according to the Outliner Color that you select. You can temporarily override this setting by selecting in the Outliner.