Applies to 2021.0 Update and later
Activating LC, moving parts and bodies into and out of it, and importing and exporting components
Jump to:
From the menu, choose
. This creates a new branch in the
project tree called
Lattice Commander, if it isn't there already. If it does exist,
Netfabb switches to it. If you have a part selected while using this menu option, this part is automatically loaded into a mesh body of a new component.
Lattices entry in the
project tree and then click
Lattice Commander in the
context view.
When you add a part into
Lattice Commander, it is always added into a
component, an independent working set of bodies. This may be a new
component that
Netfabb automatically creates, or an existing
component.
To create an empty component
Lattice Commander to select it.
To add to a new component
Parts or a machine workspace.
Lattice Commander entry.
To add to an existing component
Parts or a machine workspace.
component.

The tips of the blue line indicate how Helix is added into Lattice Commander. Left: Into a new component. Right: Into the existing component named Box.
mesh body from
Lattice Commander directly to a regular platform.
lattices or
skins this way. To create mesh information from skins and lattices, you must go through
Generate Component. Also, it is not possible to move mesh bodies directly to
Slices or machine workspaces. Move them to the default platform named
Parts first.
lattice body from the
Lattice Commander section to the
Generate Support section of the part to be supported with the generated lattice.
You can convert an entire component into a part. Using the
roles you can set for each of the bodies in a component,
Netfabb assembles them into the result. The benefit of this method is that you do not need to generate the mesh information manually. The entire mesh generation and assembly is handled automatically, producing only the final part and putting it onto the platform that was selected last before clicking
Generate Component.
component.
Solid,
Trim,
Void, and
Ignore.
Generate.

A component being previewed, with all the available roles in use. Trim volumes are shown in green, void volumes in red. Solid bodies appear in pale pink, ignored ones are hidden.

The result of generating a part from the example above.
You can save and load components in the form of 3MF files. This stores meshes, lattices, and skins. However, visibility and roles are not stored.
Import 3MF Component
Lattice Commander.
Import component.
Export 3MF Component


body of the component to export, or select the
component itself.
Export component.
Using the same dialog, components also export to CSV, writing nodes in the format of <ElementID>;NODE;<X>;<Y>;<Z> and beams as <ElementID>;BEAM;<NodeID1>;<NodeID2>;<Radius1>;<Radius2>.
Example:
1;NODE;0.0000;0.0000;0.0000 2;NODE;50.0000;0.0000;0.0000 3;NODE;50.0000;50.0000;0.0000 4;NODE;0.0000;50.0000;0.0000 5;NODE;0.0000;0.0000;50.0000 6;NODE;50.0000;0.0000;50.0000 7;NODE;50.0000;50.0000;50.0000 8;NODE;0.0000;50.0000;50.0000 9;BEAM;3;4;0.8660;0.8660 10;BEAM;2;4;0.8660;0.8660 11;BEAM;1;4;0.8660;0.8660 12;BEAM;2;3;0.8660;0.8660 13;BEAM;1;2;0.8660;0.8660 14;BEAM;1;6;0.8660;0.8660 15;BEAM;2;6;0.8660;0.8660 16;BEAM;5;6;0.8660;0.8660 17;BEAM;2;7;0.8660;0.8660 18;BEAM;3;7;0.8660;0.8660 19;BEAM;6;7;0.8660;0.8660 20;BEAM;5;7;0.8660;0.8660 21;BEAM;3;8;0.8660;0.8660 22;BEAM;4;8;0.8660;0.8660 23;BEAM;5;8;0.8660;0.8660 24;BEAM;7;8;0.8660;0.8660 25;BEAM;4;5;0.8660;0.8660Top