Morphing triangle regions defined by curves

You can morph regions on a model, using polygons to define the areas. Using polygons enables you to reshape up to three regions:

To use polygon regions:

  1. Create the inner and outer polygons.

    Use the following example to identify the regions and the curves on a mesh:

    Inner transform region.

    Inner curve.

    Blend region.

    Outer curve.

    Outer transform region.

    Using this method, you can move a single point and blend the move into the rest of the model. This is useful to counteract the sagging of the centre of a part after manufacture.

    The example uses the centre of gravity to compensate for sag that occurs at the centre of a plate after it has been made. In this case the centre of the plate is moved by 2.0 and a smooth blend applied to the outer curve around the edge of the plate.

  2. Select the mesh and click Mesh Tools tab > Triangles panel > Morph using Curves.
  3. Morph the regions using the Morph Triangles using Curves dialog.