Example of morphing triangle regions defined by curves

The following is an example of morphing triangle regions using curves:

Note: To see the effect of morphing, there must be sufficient triangles to allow the transform. The plane in the example below has been refined to increase the number of triangles.
  1. Select the mesh.

  2. Click Mesh Tools tab > Triangles panel > Morph using Curves to display the Morph Triangle using Curves dialog.
  3. Click to select:

    Outer item

    Inner item

  4. Select Move from the Transform the inside list.
  5. Enter a Z value of 5.
  6. Select Smooth as the Blend type.
  7. Click Preview.

    This shows the following changes:

    • The inner region is moved upwards by 5.
    • Blend area (between the two contours) is created using the smoothing algorithm.
  8. Select Scale from the Transform the outside list.
  9. Enter 1.5 as the scale Factor.
  10. Click the Lock X button to lock the X axis.
  11. Click Preview.

    This shows that:

    • The outer region is scaled by 1.5.
    • The region is not scaled in the X direction.