ufe 5.5
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
transform3dNotification.h
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1#line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.11-windows/ufe/include/transform3dNotification.h"
2#ifndef _ufeTransform3dNotification
3#define _ufeTransform3dNotification
4// ===========================================================================
5// Copyright 2018 Autodesk, Inc. All rights reserved.
6//
7// Use of this software is subject to the terms of the Autodesk license
8// agreement provided at the time of installation or download, or which
9// otherwise accompanies this software in either electronic or hard copy form.
10// ===========================================================================
11
12#include "notification.h"
13#include "sceneItem.h"
14
16
18
24{
25public:
35
36private:
38};
39
40}
41
42#endif /* _ufeTransform3dNotification */
Base class for all notifications.
Definition: notification.h:29
std::shared_ptr< SceneItem > Ptr
Definition: sceneItem.h:44
Base class for all Transform3d notifications.
~Transform3dChanged() override
Destructor.
SceneItem::Ptr item() const
Transform3dChanged(const Transform3dChanged &)=default
Default copy constructor.
Transform3dChanged(const SceneItem::Ptr &item)
#define UFE_NS_DEF
Definition: ufe.h:35
#define UFE_SDK_DECL
Definition: ufeExport.h:36