ufe 5.5
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
uiNodeGraphNodeHandler.h
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1#line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.11-windows/ufe/include/uiNodeGraphNodeHandler.h"
2#ifndef _uiNodeGraphNodeHandler
3#define _uiNodeGraphNodeHandler
4// ===========================================================================
5// Copyright 2022 Autodesk, Inc. All rights reserved.
6//
7// Use of this software is subject to the terms of the Autodesk license
8// agreement provided at the time of installation or download, or which
9// otherwise accompanies this software in either electronic or hard copy form.
10// ===========================================================================
11
12#include "uiNodeGraphNode.h"
13
15
17
24{
25public:
26 typedef std::shared_ptr<UINodeGraphNodeHandler> Ptr;
27
30
33
35 virtual ~UINodeGraphNodeHandler() = default;
36
42 virtual UINodeGraphNode::Ptr uiNodeGraphNode(const SceneItem::Ptr& item) const = 0;
43};
44
45}
46
47#endif /* _uiNodeGraphNodeHandler */
std::shared_ptr< SceneItem > Ptr
Definition: sceneItem.h:44
Factory base class for UINodeGraphNode interface.
UINodeGraphNodeHandler()=default
Constructor.
virtual ~UINodeGraphNodeHandler()=default
Destructor.
UINodeGraphNodeHandler(const UINodeGraphNodeHandler &)=default
Default copy constructor.
virtual UINodeGraphNode::Ptr uiNodeGraphNode(const SceneItem::Ptr &item) const =0
std::shared_ptr< UINodeGraphNodeHandler > Ptr
std::shared_ptr< UINodeGraphNode > Ptr
#define UFE_NS_DEF
Definition: ufe.h:35
#define UFE_SDK_DECL
Definition: ufeExport.h:36