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12from pyfbsdk import *
13from OpenGL import *
14from OpenGL.GL import *
15
16
17
19lPlane.Show = True
20
21lPlane.Rotation = FBVector3d(90, 0, 0)
22lPlane.Translation = FBVector3d(0, 100, -200)
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28lMaterial.SetTexture(lTexture, FBMaterialTextureType.kFBMaterialTextureDiffuse)
29
30lPlane.Materials.append(lMaterial)
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33lImageDim = 48
34lImageBits = OpenGL.images.createTargetArray(GL_RED, (lImageDim, lImageDim), GL_UNSIGNED_BYTE)
35for row in range(lImageDim):
36 for col in range(lImageDim):
37 pixelValue =
int((row * col) * 1.0 / pow( lImageDim -1, 2.0) * 255.0);
38 lImageBits[row][col] = pixelValue
39
40
41lGLTexIDs = glGenTextures(1)
42glBindTexture(GL_TEXTURE_2D,
int(lGLTexIDs))
43glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR)
44glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR)
45glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, lImageDim, lImageDim, 0, GL_RED, GL_UNSIGNED_BYTE, lImageBits)
46glBindTexture(GL_TEXTURE_2D, 0)
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50lVideoMemory.SetObjectImageSize(lImageDim, lImageDim)
51lVideoMemory.TextureOGLId =
int(lGLTexIDs)
52
53
54lTexture.Video = lVideoMemory
55
56
Material class.
Definition: pyfbsdk_generated.h:10458
Plane model class.
Definition: pyfbsdk_generated.h:11944
See samples: HUDElements.py, MaterialAndTexture.py, TextureAnimation.py, VideoInput....
Definition: pyfbsdk_generated.h:19477
FBVideoMemory allow external media source (which can't be supported by MoBu natively) User could cr...
Definition: pyfbsdk_generated.h:21025
Python built-in int class.
Definition: pyfbsdk.h:59