Python Reference Guide
 
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FBAnimationLayer Member List

This is the complete list of members for FBAnimationLayer, including all inherited members.

AddChildLayer(FBAnimationLayer pAnimationLayer)FBAnimationLayer
ClassGroupNameFBPlug
ClassName()FBComponent
ColorFBAnimationLayer
ComponentsFBComponent
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
FBAnimationLayer(str pName, int pLayerID)FBAnimationLayer
FBComponent()FBComponent
FBCreate()FBComponent
FBDelete()FBAnimationLayer
FBDestroy()FBComponent
GetChildCount()FBAnimationLayer
GetChildLayer(int pIndex)FBAnimationLayer
GetCompleteChildHierarchy(FBArrayTemplate< FBAnimationLayer > pChildArray)FBAnimationLayer
GetLayerIndex()FBAnimationLayer
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwnerFileReference(p0)FBComponent
GetParentLayer()FBAnimationLayer
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
Is(int pTypeId)FBComponent
IsSelected()FBAnimationLayer
LayerModeFBAnimationLayer
LayerRotationModeFBAnimationLayer
LockFBAnimationLayer
LongNameFBComponent
MuteFBAnimationLayer
NameFBComponent
ParentsFBComponent
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)FBComponent
PropertyAdd(FBProperty pProperty)FBComponent
PropertyAddReferenceProperty(FBProperty pReferenceProperty)FBComponent
PropertyCreate(str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)FBComponent
PropertyGetModifiedList(FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty pProperty)FBComponent
SelectedFBComponent
SelectLayer(bool pValue, bool pExclusiveSelect)FBAnimationLayer
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetParentLayer(FBAnimationLayer pParentLayer)FBAnimationLayer
SoloFBAnimationLayer
TypeInfoFBComponent
WeightFBAnimationLayer