Connections Basic Open Reality SDK Element. More...
#include <pyfbsdk_generated.h>
Public Attributes | |
str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Connections Basic Open Reality SDK Element.
Most elements that are available in the SDK inherit from this base class since FBComponent and FBProperty inherit from FBPlug. Basically, all objects can be connected together because they are all "plugs". To simplify the graph, you can think of a "source" connection as a child, and a "destination" connection as a parent. Also, it is correct to assume that a source affect/work on its destination. For example, a shader applied on an object would be seen as the source while the object is the destination. So FBPlug is a set of functions that enables you to control those connections with flexibility and ease.
str ClassGroupName |
ClassGroupName of the object.
int TypeInfo |
TypeInfo.