Model display mask This mask determines what types of models are displayed by the renderer. More...
#include <pyfbsdk_generated.h>
Public Attributes | |
kFBDisplayNone | |
Nothing is displayed. | |
kFBDisplayNull | |
Null models are displayed. | |
kFBDisplayMarker | |
Markers are displayed. | |
kFBDisplaySkeleton | |
Skeletons and bones are displayed. | |
kFBDisplayCenter | |
Centers are displayed. | |
kFBDisplayLight | |
Lights are displayed. | |
kFBDisplayCamera | |
Cameras are displayed. | |
kFBDisplay3dIcon | |
3D icons are displayed (3D icons are 3D elements that do not exist in the scene). | |
kFBDisplayAll | |
Everything is displayed. | |
Model display mask This mask determines what types of models are displayed by the renderer.
kFBDisplay3dIcon |
3D icons are displayed (3D icons are 3D elements that do not exist in the scene).
kFBDisplayAll |
Everything is displayed.
kFBDisplayCamera |
Cameras are displayed.
kFBDisplayCenter |
Centers are displayed.
kFBDisplayLight |
Lights are displayed.
kFBDisplayMarker |
Markers are displayed.
kFBDisplayNone |
Nothing is displayed.
kFBDisplayNull |
Null models are displayed.
kFBDisplaySkeleton |
Skeletons and bones are displayed.