Modes for model shading. More...
#include <pyfbsdk_generated.h>
Public Attributes | |
kFBModelShadingDefault | |
Default shading. | |
kFBModelShadingWire | |
Wireframe shading. | |
kFBModelShadingFlat | |
Flat shading. | |
kFBModelShadingLight | |
Lighted shading. | |
kFBModelShadingHard | |
Hard shading. | |
kFBModelShadingTexture | |
Textured shading. | |
kFBModelShadingAll | |
Lighted, shaded, textured shading. | |
Modes for model shading.
See samples: FBModelCube.py, GeometryInstancing.py, VertexArrayManipulation.py, VertexColor.py.
kFBModelShadingAll |
Lighted, shaded, textured shading.
kFBModelShadingDefault |
Default shading.
kFBModelShadingFlat |
Flat shading.
kFBModelShadingHard |
Hard shading.
kFBModelShadingLight |
Lighted shading.
kFBModelShadingTexture |
Textured shading.
kFBModelShadingWire |
Wireframe shading.