#include <pyfbsdk_generated.h>
◆ FBRenderOptions()
◆ GetIDBufferPickingAlphaThreshold()
float GetIDBufferPickingAlphaThreshold |
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Get IDBuffer Picking Alpha threshold.
- Returns
- ID Buffer picking alpha threshold value.
◆ GetRenderFrameId()
Get Render Frame ID.
- Returns
- This return a new ID each time a new frame is drawn.
◆ GetRenderingCamera()
Get the rendering camera.
◆ GetViewerOptions()
◆ IsIDBufferRendering()
bool IsIDBufferRendering |
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Get IDBuffer Rendering request status (for display or picking)
- Returns
- true if need to render Model (or subitem)'s UniqueColorID into GL Color Buffer.
◆ IsOfflineRendering()
bool IsOfflineRendering |
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Check if the render request comes from offline render mode (as opposed to viewport refresh).
- Returns
- true if the render comes from offline render mode.