Option parameters for the batch process. More...
#include <pyfbsdk.h>

Public Member Functions | |
| FBBatchOptions () | |
| Constructor. | |
Public Attributes | |
| FBBatchFileFormat | InputFileFormat |
| Read Write Property: File format of the input files. | |
| FBBatchFileFormat | OutputFileFormat |
| Read Write Property: File format of the output files. | |
| FBBatchProcessType | ProcessType |
| Read Write Property: What process should be done? Load, Save or Both. | |
| str | InputDirectory |
| Read Write Property: The directory containning the input files. | |
| str | OutputDirectory |
| Read Write Property: The directory containning the output files. | |
| str | SkeletonFile |
| Read Write Property: The Skeleton file (for Acclaim AMC files). | |
| FBCharacter | Character |
| Read Write Property: The character to receive the animation. | |
| bool | StartAnimationAtZero |
| Read Write Property: Set the time of all loaded files to 0. | |
| bool | FrameAnimation |
| Read Write Property: Set timeline start and end time to corespond with the start and end of animation. | |
| bool | OverwriteScaling |
| Read Write Property: Set the scaling to a default setting of 1.0. | |
| bool | KeepDummyBones |
| Read Write Property: To keep dummy bones. | |
| bool | WriteRate |
| Read Write Property: Write frame rate in Acclaim AMC files. | |
| bool | WriteTranslation |
| Read Write Property: Write translation animation data included with Acclaim AMC files. | |
| bool | PlotToCharacter |
| Read Write Property: To plot the animation on the character. | |
| bool | PlotToControlSet |
| Read Write Property: To plot the animation on the control set. | |
| bool | UseSingleTake |
| Read Write Property: Use only one take to convert all files. | |
| bool | UseBatchSuffix |
| Read Write Property: Add a batch suffix to the name of the files. | |
| bool | KeepCharacterConstraint |
| Read Write Property: To keep the character constaint when saving. | |
| FBBatchOnTakeExist | OnTakeExistAction |
| Read Write Property: Action to perform when a take already exist while in a batch process. | |
| FBBatchOnContainsBatchTakes | OnContainsBatchTakesAction |
| Read Write Property: Action to perform when a scene already contains batch takes while in a batch process. | |
Option parameters for the batch process.
| FBBatchOptions | ( | ) |
Constructor.
| FBCharacter Character |
Read Write Property: The character to receive the animation.
| bool FrameAnimation |
Read Write Property: Set timeline start and end time to corespond with the start and end of animation.
| str InputDirectory |
Read Write Property: The directory containning the input files.
| FBBatchFileFormat InputFileFormat |
Read Write Property: File format of the input files.
| bool KeepCharacterConstraint |
Read Write Property: To keep the character constaint when saving.
| bool KeepDummyBones |
Read Write Property: To keep dummy bones.
| FBBatchOnContainsBatchTakes OnContainsBatchTakesAction |
Read Write Property: Action to perform when a scene already contains batch takes while in a batch process.
| FBBatchOnTakeExist OnTakeExistAction |
Read Write Property: Action to perform when a take already exist while in a batch process.
| str OutputDirectory |
Read Write Property: The directory containning the output files.
| FBBatchFileFormat OutputFileFormat |
Read Write Property: File format of the output files.
| bool OverwriteScaling |
Read Write Property: Set the scaling to a default setting of 1.0.
| bool PlotToCharacter |
Read Write Property: To plot the animation on the character.
| bool PlotToControlSet |
Read Write Property: To plot the animation on the control set.
| FBBatchProcessType ProcessType |
Read Write Property: What process should be done? Load, Save or Both.
| str SkeletonFile |
Read Write Property: The Skeleton file (for Acclaim AMC files).
| bool StartAnimationAtZero |
Read Write Property: Set the time of all loaded files to 0.
| bool UseBatchSuffix |
Read Write Property: Add a batch suffix to the name of the files.
| bool UseSingleTake |
Read Write Property: Use only one take to convert all files.
| bool WriteRate |
Read Write Property: Write frame rate in Acclaim AMC files.
| bool WriteTranslation |
Read Write Property: Write translation animation data included with Acclaim AMC files.