Control set class. More...
#include <pyfbsdk.h>

Public Member Functions | |
| FBControlSet (str pName) | |
| Constructor. | |
| int | GetFKIndex (FBModel pModel) |
| Return the index of the given FK model. | |
| FBModel | GetFKModel (int pIndex) |
| Return the FK model associated to the given index. | |
| str | GetFKName (int pIndex) |
| Return the name of FK model at the given index. | |
| int | GetIKEffectorIndex (FBModel pModel) |
| Return the index of the given IK Effector model. | |
| FBModel | GetIKEffectorModel (FBEffectorId pEffectorIndex, int pPivotIndex=0) |
| Return the IK Effector model associated to the given indices. | |
| str | GetIKEffectorName (FBEffectorId pEffectorIndex) |
| Return the name of the IK Effector. | |
| int | GetIKEffectorPivotCount (FBEffectorId pEffectorIndex) |
| Return the number of IK Effector pivot. | |
| FBModel | GetReferenceModel () |
| Get the reference model associated with this Control Set. | |
| str | GetReferenceName () |
| Get the reference name associated with this Control Set. | |
Public Member Functions inherited from FBComponent | |
| FBComponent () | |
| Constructor. | |
| str | ClassName () |
| Get the class name. | |
| DisableObjectFlags (FBObjectFlag pFlags) | |
| Disable a specific Object Flags. | |
| EnableObjectFlags (FBObjectFlag pFlags) | |
| Enable a specific Object Flags. | |
| bool | FBCreate () |
| Open Reality Creation function. | |
| FBDelete () | |
| Open Reality deletion function. | |
| FBDestroy () | |
| Open Reality destruction function. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object. | |
| HardSelect () | |
| HardSelect. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| bool | Is (int pTypeId) |
| Returns true if object is of type TypeId. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace. | |
| int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property. | |
| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
| Get list of properties which have been modified since last loading. | |
| PropertyRemove (FBProperty pProperty) | |
| Remove a Property from the component's Property manager. | |
| SetObjectFlags (FBObjectFlag pFlags) | |
| SetObjectFlags. | |
| SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
| Enable/Disable a specific Object Status. | |
Public Attributes | |
| FBControlSetType | ControlSetType |
| Read Property: the control Set Type (FKIK or IK). | |
| bool | UseAxis |
| Read Write Property: is using axis. | |
Public Attributes inherited from FBComponent | |
| FBListComponent | Components |
| List: List of components. | |
| str | LongName |
| Read Write Property: Name and namespace for object. | |
| str | Name |
| Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
| FBListComponent | Parents |
| List: Parents. | |
| FBManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| bool | Selected |
| Read Write Property: Selected property. | |
| int | TypeInfo |
| Contains the Type information of the object. | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
Control set class.
These classes are under development and may change dramatically between versions.
| FBControlSet | ( | str | pName | ) |
Constructor.
| pName | Name of new control set. |
Return the index of the given FK model.
| pModel | FK Model to obtain index. |
Return the FK model associated to the given index.
The index is from the internal array and is not guaranteed to be matching the FBBodyNodeId enum values.
| pIndex | Index associated to the FK model. |
Return the name of FK model at the given index.
The index is from the internal array and is not guaranteed to be matching the FBBodyNodeId enum values.
| pIndex | Index to obtain name. |
Return the index of the given IK Effector model.
| pModel | IK Effector model to obtain index. |
| FBModel GetIKEffectorModel | ( | FBEffectorId | pEffectorIndex, |
| int | pPivotIndex = 0 |
||
| ) |
Return the IK Effector model associated to the given indices.
| pEffectorIndex | Index of the IK Effector. |
| pPivotIndex | Index of the IK Effector pivot. |
| str GetIKEffectorName | ( | FBEffectorId | pEffectorIndex | ) |
Return the name of the IK Effector.
| pEffectorIndex | Index of the IK Effector. |
| int GetIKEffectorPivotCount | ( | FBEffectorId | pEffectorIndex | ) |
Return the number of IK Effector pivot.
| pEffectorIndex | Index of the IK Effector. |
| FBModel GetReferenceModel | ( | ) |
Get the reference model associated with this Control Set.
| str GetReferenceName | ( | ) |
Get the reference name associated with this Control Set.
| FBControlSetType ControlSetType |
Read Property: the control Set Type (FKIK or IK).
| bool UseAxis |
Read Write Property: is using axis.