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ufe 6.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Object renamed scene notification. More...
#include <sceneNotification.h>
Public Member Functions | |
ObjectRename (const SceneItem::Ptr &item, const Path &previousPath) | |
Constructor. More... | |
ObjectRename (const ObjectRename &)=default | |
Default copy constructor. More... | |
~ObjectRename () override | |
Destructor. More... | |
SceneItem::Ptr | item () const |
Path | previousPath () const |
Path | changedPath () const override |
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ObjectPathChange () | |
Constructor. More... | |
ObjectPathChange (const ObjectPathChange &)=default | |
Default copy constructor. More... | |
~ObjectPathChange () override | |
Destructor. More... | |
SubOpStorageType | subOpType () const override |
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SceneChanged (const SceneChanged &)=default | |
Default copy constructor. More... | |
~SceneChanged () override | |
Destructor. More... | |
virtual Path | changedPath () const |
OpType | opType () const |
virtual SubOpStorageType | subOpType () const |
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Notification () | |
Constructor. More... | |
Notification (const Notification &)=default | |
Default copy constructor. More... | |
virtual | ~Notification () |
Destructor. More... | |
template<typename T > | |
const T & | staticCast () const |
Private Attributes | |
const SceneItem::Ptr | fItem |
const Path | fPreviousPath |
Additional Inherited Members | |
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enum | SubOpType : SubOpStorageType { None = SubOpTypeNone , ObjectRename , ObjectReparent , ObjectPathAdd , ObjectPathRemove } |
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enum | OpType : unsigned char { ObjectAdd , ObjectDelete , ObjectPathChange , SubtreeInvalidate , SceneCompositeNotification } |
using | SubOpStorageType = unsigned char |
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static constexpr SubOpStorageType | SubOpTypeNone = 0 |
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ObjectPathChange (SubOpType objectPathChangeOpType) | |
Constructor. More... | |
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SceneChanged (OpType opType) | |
Constructor. More... | |
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const SubOpType | fSubOpType |
Object renamed scene notification.
A rename notification is a path change notification where only the tail component differs. Implicitly, all children of the renamed object have their paths changed; no notification is sent for this.
Definition at line 247 of file sceneNotification.h.
Ufe::ObjectRename::ObjectRename | ( | const SceneItem::Ptr & | item, |
const Path & | previousPath | ||
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Constructor.
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default |
Default copy constructor.
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override |
Destructor.
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overridevirtual |
Reimplemented from Ufe::SceneChanged.
SceneItem::Ptr Ufe::ObjectRename::item | ( | ) | const |
Path Ufe::ObjectRename::previousPath | ( | ) | const |
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private |
Definition at line 269 of file sceneNotification.h.
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private |
Definition at line 270 of file sceneNotification.h.