Supported File Formats

This page lists the file formats supported by Flame.

Important: Codecs marked with an asterisk ( * ) are not available in the Trial or the Educational versions of Flame. You can neither import nor export files encoded with these codecs.



Importing 16-bit Integer Media

By default, Flame interprets 16-bit integer media as 12-bit. This means that whenever you look at 16-bit integer media through MediaHub, the Bit Depth column displays 12-bit. In the Preview's Metadata tab, the File Bit Depth field always displays the actual bit depth of the file.

When you import 16-bit integer media, you can:




Action Formats

Format Extension Import Export Note
3ds Max .3ds yes yes (camera data only)
Alembic .abc yes no Supports version 1.7.3
Filmbox .fbx yes yes Supports version 2020.3.2
Inventor .iv yes no
Scalable Vector Graphics .svg yes no
Substance Engine Substance engine is compatible with Substance 8.6.5.
UDIM .tx, .txr, .txt yes yes Level of Detail is not supported: level 0 is automatically loaded.
Wavefront .obj yes no



Sequence Exchange Formats

FormatExtensionImportExport
Advanced Authoring Format.aafyes
  • Supports importing AAF from Avid Media Composer version 7 or newer.
  • Limited support:
    • Adobe Premiere Pro CC (version 2017 and later)
    • Blackmagic Design DaVinci Resolve (version 12.5 and later)

    See here for additional information.

yes

The exported AAF can be imported in:

  • Avid Media Composer (version 8 and later)
  • Avid ProTools (version 12.2 and later)
  • Adobe Premiere Pro CC (version 2017 and newer)
  • Blackmagic Design DaVinci Resolve (version 11 and later)
  • Filmlight Baselight
Editorial Decision List.edlyesyes

Supported formats:

  • ALE (Avid Log Exchange) —import only
  • CMX 340
  • CMX 3600 —recommended format for import; default for export
  • CMX OMNI (ASCII version)
  • EDM (edit) —import only
  • GVG 4 and GVG 4 Plus (v4.1 or higher)
  • SONY 900 / 910 / 5000 / 9000 / 9100
  • SONY 9000 Plus (v2.21 or higher)

CMX 3600 is the default export format. To use another one, you must generate a customized EDL.

Final Cut Pro XML.xmlyes

Supports Apple Final Cut Pro .xml files.

Supports Adobe Premiere CC 2017 .xml files.

no
Final Cut Pro X XML.fcpxmlyes
  • Supports XML version 1.6 (from Final Cut Pro X version 10.3.) and earlier.
yes

The exported .fcpxml file uses version 1.5 of the XML format.

The exported XML file can be imported in:

  • Apple Final Cut Pro X (version 10.1 and later)
  • Black Magic DaVinci Resolve (version 11 and later)



Image Sequence

Format Extension Import Export Depth
Alias® .als yes yes 8 bits
ARRIRAW .ari

.arx
yes no 12 bits
Note:

- Uses SDK version 9.0.0 for LogC3 and LogC4.

- Uses SDK version 6 for legacy and previously imported content.

- MediaHub always presents the sequence as a clip, never as a series of RAW images.

- .arx files are ARRIRAW files encoded using Codex High Density Encoding (HDE). .arx files are processed like .ari files: import options set for .ari files apply to .arx files.

- See Codex HDE website.
Cineon® .cin yes yes 10 bits
DPX .dpx yes yes 8, 10, 12, 16i bits and ADX encoding
Note: 8, 10, 12, and 16i bits support alpha, including 12-bit DPX (packed) from CODEX recorders. Export supports 12-bit packed compression format, but only as RGB without alpha.
DPX - Single channel .dpx yes no See Note
Note: Monochromatic DPX files from the following film scanners have been validated:

- FilmLight Northlight (10 & 16-bit)

- DigitalFilmTechnology SCANITY™ (10 & 16-bit)

- Imagica (8, 10 & 16-bit)

- Laser Graphics (8, 10 & 16-bit)
Open Clip .clip yes yes n/a
HDR .hdr yes no 32 bits
JPEG .jpg yes yes 8 bits
Exif metadata is displayed in MediaHub ▸ Preview ▸ Metadata.
OpenEXR .exr yes yes 16fp, 32fp, 32i bits

RGB, RGBA, and multi-channel
Note: Filmlight Baselight only imports single-part OpenEXR (RGBA). Multi-channel OpenEXR exports are multi-part and not supported by Baselight.

32-bit int channels are converted to 32-bit fp (e.g. ObjectID).



Additional Notes:

- SDK version: 3.2.4

- RGB and RGBA channels from a multi-part file appear as tracks in MediaHub.

- Deep pixel channels are not supported.

- Import/export both support 32-bit floating point channels.

- Non-RGBA root channels are accessible.

- Frame rate and timecode read/write supported for: 23.97 / 24 / 25 / 29.97 / 30 fps.
Photoshop .psd yes no 8 or 16i bits

RGB and RGBA
Note: Supports both flattened and layered files. Rasterize shape layers before saving to ensure availability in Flame.

Exif metadata is displayed in MediaHub ▸ Preview ▸ Metadata.
Pict (Macintosh®) .pict yes yes 8 bits
Note: Supports alpha.
Pixar .pxr yes yes 8 bits
Note: Supports alpha.
Portable Network Graphics .png yes yes 8 or 16i bits
Note: Supports alpha.
SGI® .sgi yes yes 8 or 16i bits
Note: Supports alpha.
Softimage® .pic yes yes 8 bits
Note: Supports alpha.
TARGA® .tga yes yes 8 bits
Note: Supports alpha.
Tdi/Maya® .iff yes no 8 or 16i bits
Note: Supports alpha.
Tiff .tif yes yes 8, 16i, or 32fp bits

Supports both contiguous (interleaved) and planar storage
Note: Supports alpha.

Exif metadata is displayed in MediaHub ▸ Preview ▸ Metadata.
Wavefront® .rla yes yes 8 or 16i bits
Note: Supports alpha.
Note: When rendering multi-channel clips from Batch (Write and Render Nodes), the channels are named "rgba", "rgba_alpha","rgba2", "rgba2_alpha", etc.



QuickTime

Format Extension Import Export Depth
Uncompressed 8-bit RGB (RAW) .mov yes yes
Note: Supports alpha both RGB and RGBA import and export.
Uncompressed 8-bit VUY (2VUY) .mov yes yes 8-bit packed
Note: 4:2:2 codec.
Uncompressed 8-bit YUV (YUV2) .mov yes yes 8-bit packed
Note: 4:2:2 codec.
Uncompressed 10-bit RGB (R210) .mov yes yes
Uncompressed 10-bit YUV (V210) .mov yes yes 10-bit packed
Note: 4:2:2 codec.
Apple Animation .mov yes no
Note: Supports alpha.
Apple Graphics .mov yes no
Apple® Video .mov yes no
Cinepak .mov yes no
Component Y’CbCr 8-bit 4:4:4 .mov yes no 8-bit planar
Component Y’CbCrA 8-bit 4:4:4:4 .mov yes no 8-bit planar
Component Y’CbCr 10-bit 4:4:4 .mov yes no 10-bit packed
Component Y’CbCr 10-bit 4:2:2 .mov yes no 10-bit packed
DV 25 .mov yes yes
Note: NTSC & PAL.

Although the specifications allow the DV format to be field 1 or 2, the industry standard is bottom first. Thus, before exporting to Flame, ensure that the clip is Field 2. Reformat, if necessary.
DVCPRO 50 .mov yes yes
Note: NTSC & PAL.
DVCPRO HD .mov yes yes
DNxHD .mov yes yes RGB 8 and 10 bits
Note: Includes support for: 36, 60, 75, 80, 85, 90, 90x, 100, 110, 110x, 115, 145, 175, 175x, 185, 185x, 220, 220x, 444 (350x).
DNxHR .mov yes yes 8, 10, or 12 bits
Note: Supports DNxHR 444, HQX, HQ, SQ, LB. Supports import of Avid-created DNxHR files that are 10- or 12-bit.
H.264* .mov yes yes
IMX .mov yes yes
Note: Includes support for IMX 30, 40, 50. When exporting, the Scan Mode box is ignored: NTSC clips are always exported as F2, PAL as F1.
MJPEG .mov yes yes
Note: JPEG compatible.
MPEG-1* .mov yes no
MPEG-4* .mov yes yes
MSMpeg 4v3 (DivX)* .mov yes no
PhotoJPEG .mov yes no
Note: RT PhotoJPEG compatible.
PNG .mov yes yes
Note: Without alpha channel support.
PNGA .mov yes yes
Note: With alpha channel support.
ProRes 4444 (XQ) .mov yes yes 12-bit
Note: Import/export support constant and variable bit rates (CBR and VBR).
ProRes 4444 .mov yes yes 12-bit
Note: Import/export support constant and variable bit rates (CBR and VBR).
ProRes 422 (HQ) .mov yes yes 10-bit
Note: Import/export support constant and variable bit rates (CBR and VBR).
ProRes 422 .mov yes yes 10-bit
Note: Import/export support constant and variable bit rates (CBR and VBR).
ProRes 422 (LT) .mov yes yes 10-bit
Note: Import/export support constant and variable bit rates (CBR and VBR).
ProRes 422 (Proxy) .mov yes yes 10-bit
Note: Import/export support constant and variable bit rates (CBR and VBR).
QuickTime Planar RGB .mov yes no
TGA .mov yes no
XDCAM* .mov yes no
XDCAM HD* .mov yes no
XDCAM EX* .mov yes no
Note: There is no essence-mode browsing in a QuickTime XDCAM EX.
XAVC* .mov yes yes

The Supported QuickTime Audio table lists the audio codecs supported in QuickTime files.

Movie files using non-supported frame rate, such as 120fps, play back at the project rate. For example, a 1 second 120fps .mov file imported in a 24fps project takes up 5 seconds on the timeline.

Important: Movie files that contain multiple compressions are not supported and may display as checkerboard when scrubbed in MediaHub. Such files are usually created by exporting a sequence made of different DNxHD / DNxHR media from Avid Media Composer, with the Same as Source export option.



Material Exchange Format

Format Extension Import Export Depth
AVC-Intra 50* .mxf yes yes
Note:

Panasonic P2.

Export does not support Legal range, only Full range.
AVC-Intra 100* .mxf yes yes
Note:

Panasonic P2.

Import includes support for 1080/60p.

Import supports OP1atom format.

Export does not support Legal range, only Full range.
AVC-Intra 200* .mxf yes no
Note:

Panasonic P2.

Supports 1080/25p, 1080/30p, 720/50p, and 720/60p.

Export does not support Legal range, only Full range.
AVC-Intra 4:2:2 HD* .mxf yes no
Note:

Export does not support Legal range, only Full range.
AVC-Intra LT* .mxf yes no
Note:

The AVC-Intra LT format maps the complete raw image to a half-height 4:2:2 image when recording.

To import at full resolution, enable Image → Scale to Full Resolution in Format Specific Options for Panasonic.

Export does not support Legal range, only Full range.
AVC-Intra2K* .mxf yes no
Note:

Supports the VariCam 35 and HS, both 4:2:2 and 4:4:4 flavours.

Export does not support Legal range, only Full range.
AVC-Intra4K* .mxf yes no
Note:

Supports the VariCam 35 and HS, both 4:2:2 and 4:4:4 flavours.

Export does not support Legal range, only Full range.
AVC-LongG* .mxf yes no
Note:

Export does not support Legal range, only Full range.
ARRICORE .mxf yes no
Note:

ARRICORE is a new codec supported with ARRI Image SDK version 9.0.0
ARRIRAW .mxf yes no
Note:

- Container for ARRIRAW-encoded files.

- Sometimes used to contain ARRIRAW files encoded using Codex High Density Encoding (HDE). See Codex HDE website.

- Uses ARRI Image SDK version 9.0.0 for LogC3 and LogC4.

- Uses ARRIRAW SDK version 6 for legacy and previously imported content.
Canon XF-AVC* .mxf yes no
Note:

- Supports both Intra and Long GOP flavours.

- Supports spanned clips.

- Importing Cinema Raw Light (CRM) files requires MediaReactor for decoding.
DNxHD .mxf yes yes
Note:

- SDK version: 2.7.0.48

- Includes support for: LB, TR, SQ, HQ, HQX, 444.

- Supports DNxHD in .mxf files from ARRI ALEXA cameras.

- Supports OP1a media from DaVinci Resolve and Avid Media Composer.

- In MXF OP1atom files from Avid, audio tracks appear as a single A1 channel in MediaHub but display original channels after import.
DNxHR .mxf yes yes 8, 10, or 12 bits
Note:

- SDK version: 2.7.0.48

- Supports the DNxHR family: 444, HQX, HQ, SQ, LB.

- Supports import of DNxHR OP1a files from DaVinci Resolve (OP1atom not supported).

- Supports import of 10/12-bit DNxHR from Avid using OP1a or OP1atom.
DNxUncompressed .mxf yes no YCbCr (4:2:2): 8-, 10-, 12-bit

RGB (4:4:4): 8-, 10-, 12-, 16-bit (seen as 32-bit fp), 32-bit fp
Note:

RGB DNxUncompressed files with floating point bit depth are always imported as Full range.

Setting Include YUV Headroom is ignored for float.

RGB integer and YCbCr DNxUncompressed files import as Full or Legal range depending on Include YUV Headroom.
DV 25 .mxf yes no
Note:

Panasonic P2.
DVCPRO .mxf yes yes
Note:

Panasonic P2.
DVCPRO 50 .mxf yes yes
Note:

Panasonic P2 (PAL & NTSC).
DVCPRO HD .mxf yes yes
Note:

Panasonic P2.

Available in 1080p@25/50, 1080p@24/30/60, 720p@25/50, and 720p@24/30/60.
ProRes 4444 (XQ) .mxf yes no 12-bit
ProRes 4444 .mxf yes no 12-bit
ProRes 422 (HQ) .mxf yes no 10-bit
ProRes 422 .mxf yes no 10-bit
ProRes 422 (LT) .mxf yes no 10-bit
ProRes 422 (Proxy) .mxf yes no 10-bit
SonyRAW .mxf yes no
Note:

- SDK version: 5.1

- Includes Sony VENICE 2 and HFR clips, F-series cameras, and others outputting SonyRAW.

- Supports SonyRAW X-OCN LT (Sony BURANO) and LT/ST/XT (Sony VENICE).
XAVC* .mxf yes yes
Note:

Includes support for Sony XAVC-Long format.
XDCAM* .mxf yes no
Note:

MPEG-2 IMX-30, IMX-40, and IMX-50.
XDCAM HD* .mxf yes yes
Note:

MPEG-2 Long GOP.

Import supports 4:2:0 and 4:2:2.

Export is 4:2:2.
Note: Flame exports MXF as OP1a files (including the timecode). The audio is encoded as PCM, 16-Bit or 24-Bit. Avid applications support OP1atom MXF files: use the AMA MXF plug-in to bring the OP1a files into an Avid application.



MP4

Format Extension Import Export Depth
H.264* .mp4 yes yes
Notes:

On import, if the media uses non-square pixels, set Pixel Ratio → From Source for Flame to detect the correct ratio.



10-bit encoded MP4: Not all media players can open H.264 in MP4 generated by the 10-bit encoding profiles. Make sure to have access to the professional codecs to decode these media files.
XAVC-S* .mp4 yes no
Note: Supports up to 4 tracks of 16-bit PCM audio.
XDCAM EX* .mp4 yes no
Note: MPEG-2 Long GOP. Includes support for High Frame Rate (HFR) media — 50p, 59.94p, 60p.



Other Streaming Codecs

Format Extension Import Export Depth
Blackmagic Design RAW .braw yes no
Note:

- SDK version: 5.0

- Default colour space is set to BMD Film/WideGamut Gen5.
AVCHD* .mts or .m2ts yes no
Note: Only linear PCM audio is supported. Some cameras can record AC-3 audio, but this format is not supported: Flame can still access the video portion of the media.
REDCODE .R3D yes no 12, 16fp bits
Note:

- SDK version: 8.6

- Flame uses RED SDK and its Image Processing Pipeline (IPP2). Legacy Colour Science is still available, but IPP2 is the recommended setting. With IPP2, you can access the CDL settings.



Audio File Formats

Format Extension Import Export Depth
AIFF .aiff yes yes 16 or 24 bits
AIFF-C .aifc yes yes 16, 24, 32fp bits
Audio Visual Research .avr yes yes 16 bits
Berkeley/IRCAM/CARL Sound (BISCF) .bsf yes yes 16 bits
MP3* .mp3 yes yes 16 bits
Nextsnd .au yes yes 16, 24, 32fp bits
WAVE .wav yes 16, 24, 32fp bits
WAVE - Broadcast .wav yes yes 16, 24, 32fp bits
Note: Includes support for RF64 files (BWF-compatible format that supports files larger than 4 GB).
WAVE - Extensible .wav yes no 16, 24, 32fp bits
Note: Audio tracks are imported as regular audio tracks, without mapping the channels to spatial locations.
Note: Files of any sample rate can be imported, but they are all resampled to 48 kHz.