Slice through a model to reveal internal details. Choose from default half, quarter, or three-quarter views, or specify the cutting plane distance relative to the model either explicitly or drag the cutting plane to an arbitrary distance. You can section native, imported, and mesh models.
What's New: 2024
Slice through a model to display a cross-section or interior view without modifying geometry. Use it with parts or assemblies
Section View parameters are stored in a design view representation. Create a design view for every section view you need.
The section view mini-toolbar provides access to the following:
Click View tab Appearance panel
Half Section View
.
Select any plane or planar face as the cutting plane.
Right-click and select Flip, if necessary, to change the direction of the section or use the displaying tools.
Drag the plane or enter a value in the field to change the position.
Click Continue.
Right-click then select:
Click view tab Appearance panel and then select a section view type:
Select any plane or planar face as the first cutting plane.
Right-click and select Flip, if necessary, to change the direction of the section.
Drag the plane or enter a value in the field to change the position.
Right-click in the canvas and click Continue.
Select any plane or planar face as the second cutting plane.
Right-click and select Flip, if necessary, to change the direction of the section.
Drag the plane or enter a value in the field to change the position.
Right-click then select:
In the model browser, right-click the view representation having the section view you want to edit and click Section View > Edit.
Using the in-canvas tools, modify the section view definition.
Click OK to apply the view changes.
End cap visibility is set by default to display end caps for sectioned geometry when the part count is <= 500. If the part count is >500 the end caps do not display. You can override the setting by selecting or deselecting the option in the mini-toolbar.
Use your own texture image for the capping plane texture or color. Capping plane texture images are scaled for each part in an assembly.
You can specify an incremental value that is applied when you roll between scroll wheel detents during the section view command. For a move action the units are linear, for a rotation action, the units are degrees.