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3ds Max C++ API Reference
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Channel-generic interfaces ParticleChannelAmount This is a part of every particle channel and particle container ParticleChannelAmount is a two-part interface: for read (R) and write (W) More...
#include "../ifnpub.h"Classes | |
| class | IParticleChannelAmountR |
| class | IParticleChannelAmountW |
Macros | |
| #define | PARTICLECHANNELAMOUNTR_INTERFACE Interface_ID(0x74f93b00, 0x1eb34500) |
| #define | PARTICLECHANNELAMOUNTW_INTERFACE Interface_ID(0x74f93b00, 0x1eb34501) |
| #define | GetParticleChannelAmountRInterface(obj) |
| #define | GetParticleChannelAmountWInterface(obj) |
Channel-generic interfaces ParticleChannelAmount This is a part of every particle channel and particle container ParticleChannelAmount is a two-part interface: for read (R) and write (W)
| #define PARTICLECHANNELAMOUNTR_INTERFACE Interface_ID(0x74f93b00, 0x1eb34500) |
| #define PARTICLECHANNELAMOUNTW_INTERFACE Interface_ID(0x74f93b00, 0x1eb34501) |
| #define GetParticleChannelAmountRInterface | ( | obj | ) |
| #define GetParticleChannelAmountWInterface | ( | obj | ) |