3ds Max C++ API Reference
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IParticleChannelAmount.h File Reference

Channel-generic interfaces ParticleChannelAmount This is a part of every particle channel and particle container ParticleChannelAmount is a two-part interface: for read (R) and write (W) More...

#include "../ifnpub.h"

Classes

class  IParticleChannelAmountR
class  IParticleChannelAmountW

Macros

#define PARTICLECHANNELAMOUNTR_INTERFACE   Interface_ID(0x74f93b00, 0x1eb34500)
#define PARTICLECHANNELAMOUNTW_INTERFACE   Interface_ID(0x74f93b00, 0x1eb34501)
#define GetParticleChannelAmountRInterface(obj)
#define GetParticleChannelAmountWInterface(obj)

Detailed Description

Channel-generic interfaces ParticleChannelAmount This is a part of every particle channel and particle container ParticleChannelAmount is a two-part interface: for read (R) and write (W)

Macro Definition Documentation

◆ PARTICLECHANNELAMOUNTR_INTERFACE

#define PARTICLECHANNELAMOUNTR_INTERFACE   Interface_ID(0x74f93b00, 0x1eb34500)

◆ PARTICLECHANNELAMOUNTW_INTERFACE

#define PARTICLECHANNELAMOUNTW_INTERFACE   Interface_ID(0x74f93b00, 0x1eb34501)

◆ GetParticleChannelAmountRInterface

#define GetParticleChannelAmountRInterface ( obj)
Value:
#define PARTICLECHANNELAMOUNTR_INTERFACE
Definition IParticleChannelAmount.h:22
Definition IParticleChannelAmount.h:30

◆ GetParticleChannelAmountWInterface

#define GetParticleChannelAmountWInterface ( obj)
Value:
#define PARTICLECHANNELAMOUNTW_INTERFACE
Definition IParticleChannelAmount.h:23
Definition IParticleChannelAmount.h:64