3ds Max C++ API Reference
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IParticleChannelDeathTime.h File Reference

Channel-specific interfaces for ParticleChannelDeathTime The channel is used to store time of death for a particle The channel is a wrap around ParticleChannelPTV. More...

Macros

#define PARTICLECHANNELDEATHTIMER_INTERFACE   Interface_ID(0x74f93b18, 0x1eb34500)
#define PARTICLECHANNELDEATHTIMEW_INTERFACE   Interface_ID(0x74f93b18, 0x1eb34501)
#define GetParticleChannelDeathTimeRInterface(obj)
#define GetParticleChannelDeathTimeWInterface(obj)

Detailed Description

Channel-specific interfaces for ParticleChannelDeathTime The channel is used to store time of death for a particle The channel is a wrap around ParticleChannelPTV.

Macro Definition Documentation

◆ PARTICLECHANNELDEATHTIMER_INTERFACE

#define PARTICLECHANNELDEATHTIMER_INTERFACE   Interface_ID(0x74f93b18, 0x1eb34500)

◆ PARTICLECHANNELDEATHTIMEW_INTERFACE

#define PARTICLECHANNELDEATHTIMEW_INTERFACE   Interface_ID(0x74f93b18, 0x1eb34501)

◆ GetParticleChannelDeathTimeRInterface

#define GetParticleChannelDeathTimeRInterface ( obj)
Value:
#define PARTICLECHANNELDEATHTIMER_INTERFACE
Definition IParticleChannelDeathTime.h:21
Definition IParticleChannelPTV.h:31

◆ GetParticleChannelDeathTimeWInterface

#define GetParticleChannelDeathTimeWInterface ( obj)
Value:
#define PARTICLECHANNELDEATHTIMEW_INTERFACE
Definition IParticleChannelDeathTime.h:22
Definition IParticleChannelPTV.h:96