3ds Max C++ API Reference
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IParticleChannelEventStart.h File Reference

Channel-specific interfaces for ParticleChannelEventStart The channel is used to store a moment of entering current Event The channel is a wrap around ParticleChannelPTV. More...

Macros

#define PARTICLECHANNELEVENTSTARTR_INTERFACE   Interface_ID(0x74f93b05, 0x1eb34500)
#define PARTICLECHANNELEVENTSTARTW_INTERFACE   Interface_ID(0x74f93b05, 0x1eb34501)
#define GetParticleChannelEventStartRInterface(obj)
#define GetParticleChannelEventStartWInterface(obj)

Detailed Description

Channel-specific interfaces for ParticleChannelEventStart The channel is used to store a moment of entering current Event The channel is a wrap around ParticleChannelPTV.

Macro Definition Documentation

◆ PARTICLECHANNELEVENTSTARTR_INTERFACE

#define PARTICLECHANNELEVENTSTARTR_INTERFACE   Interface_ID(0x74f93b05, 0x1eb34500)

◆ PARTICLECHANNELEVENTSTARTW_INTERFACE

#define PARTICLECHANNELEVENTSTARTW_INTERFACE   Interface_ID(0x74f93b05, 0x1eb34501)

◆ GetParticleChannelEventStartRInterface

#define GetParticleChannelEventStartRInterface ( obj)
Value:
#define PARTICLECHANNELEVENTSTARTR_INTERFACE
Definition IParticleChannelEventStart.h:21
Definition IParticleChannelPTV.h:31

◆ GetParticleChannelEventStartWInterface

#define GetParticleChannelEventStartWInterface ( obj)
Value:
#define PARTICLECHANNELEVENTSTARTW_INTERFACE
Definition IParticleChannelEventStart.h:22
Definition IParticleChannelPTV.h:96