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3ds Max C++ API Reference
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Channel-specific interface for ParticleChannelMXSInteger The channel stores integer value for script operators/tests The channel is a wrap around ParticleChannelInt. More...
#include "IParticleChannelInt.h"Macros | |
| #define | PARTICLECHANNELMXSINTEGERR_INTERFACE Interface_ID(0x74f93b14, 0x1eb34500) |
| #define | PARTICLECHANNELMXSINTEGERW_INTERFACE Interface_ID(0x74f93b14, 0x1eb34501) |
| #define | GetParticleChannelMXSIntegerRInterface(obj) |
| #define | GetParticleChannelMXSIntegerWInterface(obj) |
Channel-specific interface for ParticleChannelMXSInteger The channel stores integer value for script operators/tests The channel is a wrap around ParticleChannelInt.
| #define PARTICLECHANNELMXSINTEGERR_INTERFACE Interface_ID(0x74f93b14, 0x1eb34500) |
| #define PARTICLECHANNELMXSINTEGERW_INTERFACE Interface_ID(0x74f93b14, 0x1eb34501) |
| #define GetParticleChannelMXSIntegerRInterface | ( | obj | ) |
| #define GetParticleChannelMXSIntegerWInterface | ( | obj | ) |