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3ds Max C++ API Reference
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Channel-specific interface for ParticleChannelMXSMatrix The channel stores Matrix3 value for script operators/tests The channel is a wrap around ParticleChannelMatrix3. More...
#include "IParticleChannelMatrix3.h"Macros | |
| #define | PARTICLECHANNELMXSMATRIXR_INTERFACE Interface_ID(0x74f93b17, 0x1eb34500) |
| #define | PARTICLECHANNELMXSMATRIXW_INTERFACE Interface_ID(0x74f93b17, 0x1eb34501) |
| #define | GetParticleChannelMXSMatrixRInterface(obj) |
| #define | GetParticleChannelMXSMatrixWInterface(obj) |
Channel-specific interface for ParticleChannelMXSMatrix The channel stores Matrix3 value for script operators/tests The channel is a wrap around ParticleChannelMatrix3.
| #define PARTICLECHANNELMXSMATRIXR_INTERFACE Interface_ID(0x74f93b17, 0x1eb34500) |
| #define PARTICLECHANNELMXSMATRIXW_INTERFACE Interface_ID(0x74f93b17, 0x1eb34501) |
| #define GetParticleChannelMXSMatrixRInterface | ( | obj | ) |
| #define GetParticleChannelMXSMatrixWInterface | ( | obj | ) |