3ds Max C++ API Reference
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IParticleChannelMXSVector.h File Reference

Channel-specific interface for ParticleChannelMXSVector The channel stores Point3 value for script operators/tests The channel is a wrap around ParticleChannelPoint3. More...

Macros

#define PARTICLECHANNELMXSVECTORR_INTERFACE   Interface_ID(0x74f93b16, 0x1eb34500)
#define PARTICLECHANNELMXSVECTORW_INTERFACE   Interface_ID(0x74f93b16, 0x1eb34501)
#define GetParticleChannelMXSVectorRInterface(obj)
#define GetParticleChannelMXSVectorWInterface(obj)

Detailed Description

Channel-specific interface for ParticleChannelMXSVector The channel stores Point3 value for script operators/tests The channel is a wrap around ParticleChannelPoint3.

Macro Definition Documentation

◆ PARTICLECHANNELMXSVECTORR_INTERFACE

#define PARTICLECHANNELMXSVECTORR_INTERFACE   Interface_ID(0x74f93b16, 0x1eb34500)

◆ PARTICLECHANNELMXSVECTORW_INTERFACE

#define PARTICLECHANNELMXSVECTORW_INTERFACE   Interface_ID(0x74f93b16, 0x1eb34501)

◆ GetParticleChannelMXSVectorRInterface

#define GetParticleChannelMXSVectorRInterface ( obj)
Value:
#define PARTICLECHANNELMXSVECTORR_INTERFACE
Definition IParticleChannelMXSVector.h:21
Definition IParticleChannelPoint3.h:31

◆ GetParticleChannelMXSVectorWInterface

#define GetParticleChannelMXSVectorWInterface ( obj)
Value:
#define PARTICLECHANNELMXSVECTORW_INTERFACE
Definition IParticleChannelMXSVector.h:22
Definition IParticleChannelPoint3.h:72