3ds Max C++ API Reference
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IParticleChannelMap.h File Reference

Channel-generic interface for particle channels that store data in "map" form A map consists of Tab<UVVert> and Tab<TVFace> information. More...

Classes

class  IParticleChannelMapR
class  IParticleChannelMapW

Macros

#define PARTICLECHANNELMAPR_INTERFACE   Interface_ID(0x74f93c16, 0x1eb34500)
#define PARTICLECHANNELMAPW_INTERFACE   Interface_ID(0x74f93c16, 0x1eb34501)
#define GetParticleChannelMapRInterface(obj)
#define GetParticleChannelMapWInterface(obj)

Detailed Description

Channel-generic interface for particle channels that store data in "map" form A map consists of Tab<UVVert> and Tab<TVFace> information.

Macro Definition Documentation

◆ PARTICLECHANNELMAPR_INTERFACE

#define PARTICLECHANNELMAPR_INTERFACE   Interface_ID(0x74f93c16, 0x1eb34500)

◆ PARTICLECHANNELMAPW_INTERFACE

#define PARTICLECHANNELMAPW_INTERFACE   Interface_ID(0x74f93c16, 0x1eb34501)

◆ GetParticleChannelMapRInterface

#define GetParticleChannelMapRInterface ( obj)
Value:
#define PARTICLECHANNELMAPR_INTERFACE
Definition IParticleChannelMap.h:23
Definition IParticleChannelMap.h:30

◆ GetParticleChannelMapWInterface

#define GetParticleChannelMapWInterface ( obj)
Value:
#define PARTICLECHANNELMAPW_INTERFACE
Definition IParticleChannelMap.h:24
Definition IParticleChannelMap.h:118