3ds Max C++ API Reference
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IParticleChannelSpin.h File Reference

Channel-specific interface for ParticleChannelSpin. More...

Macros

#define PARTICLECHANNELSPINR_INTERFACE   Interface_ID(0x74f93b0a, 0x1eb34500)
#define PARTICLECHANNELSPINW_INTERFACE   Interface_ID(0x74f93b0a, 0x1eb34501)
#define GetParticleChannelSpinRInterface(obj)
#define GetParticleChannelSpinWInterface(obj)

Detailed Description

Channel-specific interface for ParticleChannelSpin.

Particle spin rate is stored in angle/axis form. The rate is in radians per tick. The channel is a wrap around ParticleChannelAngAxis.

Macro Definition Documentation

◆ PARTICLECHANNELSPINR_INTERFACE

#define PARTICLECHANNELSPINR_INTERFACE   Interface_ID(0x74f93b0a, 0x1eb34500)

◆ PARTICLECHANNELSPINW_INTERFACE

#define PARTICLECHANNELSPINW_INTERFACE   Interface_ID(0x74f93b0a, 0x1eb34501)

◆ GetParticleChannelSpinRInterface

#define GetParticleChannelSpinRInterface ( obj)
Value:
#define PARTICLECHANNELSPINR_INTERFACE
Definition IParticleChannelSpin.h:22
Definition IParticleChannelAngAxis.h:30

◆ GetParticleChannelSpinWInterface

#define GetParticleChannelSpinWInterface ( obj)
Value:
#define PARTICLECHANNELSPINW_INTERFACE
Definition IParticleChannelSpin.h:23
Definition IParticleChannelAngAxis.h:77