3ds Max C++ API Reference
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IParticleChannelTime.h File Reference

Channel-specific interfaces for ParticleChannelTime. More...

Macros

#define PARTICLECHANNELTIMER_INTERFACE   Interface_ID(0x74f93b03, 0x1eb34500)
#define PARTICLECHANNELTIMEW_INTERFACE   Interface_ID(0x74f93b03, 0x1eb34501)
#define GetParticleChannelTimeRInterface(obj)
#define GetParticleChannelTimeWInterface(obj)

Detailed Description

Channel-specific interfaces for ParticleChannelTime.

The channel is used to trace current particle time. The channel is a wrap around ParticleChannelPTV.

Macro Definition Documentation

◆ PARTICLECHANNELTIMER_INTERFACE

#define PARTICLECHANNELTIMER_INTERFACE   Interface_ID(0x74f93b03, 0x1eb34500)

◆ PARTICLECHANNELTIMEW_INTERFACE

#define PARTICLECHANNELTIMEW_INTERFACE   Interface_ID(0x74f93b03, 0x1eb34501)

◆ GetParticleChannelTimeRInterface

#define GetParticleChannelTimeRInterface ( obj)
Value:
#define PARTICLECHANNELTIMER_INTERFACE
Definition IParticleChannelTime.h:21
Definition IParticleChannelPTV.h:31

◆ GetParticleChannelTimeWInterface

#define GetParticleChannelTimeWInterface ( obj)
Value:
#define PARTICLECHANNELTIMEW_INTERFACE
Definition IParticleChannelTime.h:22
Definition IParticleChannelPTV.h:96