3ds Max C++ API Reference
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IPhysicalCamera_BitmapApertureSampler.inline.h File Reference
#include <cassert>
#include <math.h>
#include <algorithm>
Namespaces
namespace
MaxSDK
Macros
#define
_USE_MATH_DEFINES
Functions
IPhysicalCamera_BitmapApertureSampler::RGBValue
operator*
(const float a, const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&b)
IPhysicalCamera_BitmapApertureSampler::RGBValue
operator*
(const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&a, const float b)
IPhysicalCamera_BitmapApertureSampler::RGBValue
operator*
(const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&a, const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&b)
IPhysicalCamera_BitmapApertureSampler::RGBValue
operator+
(const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&a, const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&b)
IPhysicalCamera_BitmapApertureSampler::RGBValue
operator-
(const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&a, const
IPhysicalCamera_BitmapApertureSampler::RGBValue
&b)
Macro Definition Documentation
◆
_USE_MATH_DEFINES
#define _USE_MATH_DEFINES
maxsdk
include
Scene
IPhysicalCamera_BitmapApertureSampler.inline.h
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