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3ds Max C++ API Reference
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#include "../dbgprint.h"#include <typeinfo>#include <string>#include <atomic>#include <unordered_map>#include "..\strclass.h"Classes | |
| class | LeakedObjectInstances< Obj > |
| This class is derived from in order to automatically track existing instances, and at shutdown write to Debug Output the creation count for leaked instances. More... | |