3ds Max C++ API Reference
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ObjectWrapper.h File Reference
#include "maxheap.h"
#include "triobj.h"
#include "polyobj.h"
#include "meshadj.h"
#include "patchobj.h"

Classes

struct  GenFace
 A generalized representation of a geometric or texture face as an array of vertex indices. More...
struct  GenEdge
 A generalized representation of a geometric or texture edge as a pair of vertex indices and face indices. More...
struct  GenSoftSelData
 A generic set of parameters defining how soft selection weights are calculated. More...
class  ObjectWrapper
class  HitListWrapper

Functions

BOOL operator== (GenSoftSelData &a, GenSoftSelData &b)
 Returns TRUE if the input soft selection parameters are identical, FALSE otherwise.

Function Documentation

◆ operator==()

BOOL operator== ( GenSoftSelData & a,
GenSoftSelData & b )

Returns TRUE if the input soft selection parameters are identical, FALSE otherwise.