3ds Max C++ API Reference
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appio.h File Reference
#include "coreexp.h"
#include "maxheap.h"
#include "strbasic.h"
#include <WTypes.h>
#include "maxtypes.h"
#include "PLUGAPI.H"

Classes

class  AppSave
class  AppLoad

Functions

CoreExport AppLoadNewAppLoad (BYTE *buf, int bufSize)
CoreExport AppSaveNewAppSave (int initBufSize)

Function Documentation

◆ NewAppLoad()

CoreExport AppLoad * NewAppLoad ( BYTE * buf,
int bufSize )
Remarks
This global function creates a new AppLoad instance for reading chunks out of buf:
Parameters:
BYTE *buf

The buffer to read.

int bufSize

Specifies the nuymber of bytes that are valid in buf.

◆ NewAppSave()

CoreExport AppSave * NewAppSave ( int initBufSize)
Remarks
This global function create a new AppSave instance.
Parameters:
int initBufSize

Specifies the initial size the internal buffer is allocated to. It will be enlarged if necessary.