3ds Max C++ API Reference
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pathname.h File Reference
#include "../foundation/streams.h"
#include "objectsets.h"

Classes

class  PathName
class  SceneNodeByNameCache

Macros

#define is_pathname(v)

Enumerations

enum  path_flags { rooted_path = 1 , wild_card_path = 2 }

Variables

const MCHARellipsis_level_name
const MCHARparent_level_name

Macro Definition Documentation

◆ is_pathname

#define is_pathname ( v)
Value:
Definition pathname.h:20
#define DbgVerify(expr)
Definition assert1.h:85
#define is_sourcepositionwrapper(v)
Definition value.h:645
#define class_tag(_cls)
Definition value.h:602

Enumeration Type Documentation

◆ path_flags

enum path_flags
Enumerator
rooted_path 
wild_card_path 
13{ rooted_path = 1, wild_card_path = 2 };
@ rooted_path
Definition pathname.h:13
@ wild_card_path
Definition pathname.h:13

Variable Documentation

◆ ellipsis_level_name

const MCHAR* ellipsis_level_name
extern

◆ parent_level_name

const MCHAR* parent_level_name
extern