| 3ds Max C++ API Reference
    | 
| Classes | |
| class | ShadowParamDlg | 
| class | ShadowType | 
| class | IAreaShadowType | 
| class | ShadowGenerator | 
| class | AreaShadowGenerator | 
| class | AreaShadowSampler | 
| Macros | |
| #define | SHAD_PARALLEL 2 | 
| #define | SHAD_OMNI 4 | 
| #define | SHAD_2SIDED 8 | 
| #define | MIN_SHADOW_MAP_SIZE 1 | 
| #define | DEFAULT_SHADOW_MAP_SIZE 2048 | 
| #define | MAX_SHADOW_MAP_SIZE 10000 | 
| #define | MIN_SHADOW_BIAS_VALUE 0.0f | 
| #define | DEFAULT_SHADOW_BIAS_VALUE 1.0f | 
| #define | MAX_SHADOW_BIAS_VALUE 10000.0f | 
| #define | MIN_SHADOW_SAMPLE_RANGE 0.01f | 
| #define | DEFAULT_SHADOW_SAMPLE_RANGE 4.0f | 
| #define | MAX_SHADOW_SAMPLE_RANGE 50.0f | 
| #define | DEFAULT_SHADOW_ABSOLUTE_BIAS FALSE | 
| #define | TWO_SIDED_SHADOW_DEFAULT FALSE | 
| #define | AREA_SHADOW_TYPE_INTERFACE_ID Interface_ID(0x68436888, 0x5b5b2ab0) | 
| Functions | |
| CoreExport ShadowType * | NewDefaultShadowMapType () | 
| CoreExport ShadowType * | NewDefaultRayShadowType () | 
| #define SHAD_PARALLEL 2 | 
| #define SHAD_OMNI 4 | 
| #define SHAD_2SIDED 8 | 
| #define MIN_SHADOW_MAP_SIZE 1 | 
| #define DEFAULT_SHADOW_MAP_SIZE 2048 | 
| #define MAX_SHADOW_MAP_SIZE 10000 | 
| #define MIN_SHADOW_BIAS_VALUE 0.0f | 
| #define DEFAULT_SHADOW_BIAS_VALUE 1.0f | 
| #define MAX_SHADOW_BIAS_VALUE 10000.0f | 
| #define MIN_SHADOW_SAMPLE_RANGE 0.01f | 
| #define DEFAULT_SHADOW_SAMPLE_RANGE 4.0f | 
| #define MAX_SHADOW_SAMPLE_RANGE 50.0f | 
| #define DEFAULT_SHADOW_ABSOLUTE_BIAS FALSE | 
| #define TWO_SIDED_SHADOW_DEFAULT FALSE | 
| #define AREA_SHADOW_TYPE_INTERFACE_ID Interface_ID(0x68436888, 0x5b5b2ab0) | 
| CoreExport ShadowType * NewDefaultShadowMapType | ( | ) | 
| CoreExport ShadowType * NewDefaultRayShadowType | ( | ) |