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| int | __len__ () |
| | Returns the number of elements.
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| str | __getitem__ (int pIndex) |
| | Returns the ith component Corresponds to python: print v[1].
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| | __setitem__ (int pIndex, str pValue) |
| | Sets the ith components Corresponds to python: v[1] = my_component.
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| bool | __contains__ (str pValue) |
| | Check if a FCComponent is already in PropertyList Corresponds to python: if object in propertyList:
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| | append (str pValue) |
| | Append new str at end of list.
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| int | count () |
| | Returns the number of elements.
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| | insert (int pIndex, str pValue) |
| | Insert a new element in list.
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| | remove (int pIndex) |
| | Remove an element in list.
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| | removeAll () |
| | Remove all elements of list
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| str | pop () |
| | Remove last element of list.
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| str | pop (int pIndex) |
| | Remove an element in list.
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| int | findFromReference (int pReference) |
| | Find the index of an element from its attached reference.
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| | setReferenceAt (int pReference) |
| | Sets the reference value of an object.
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| int | getReferenceAt (int pIndex) |
| | Retrieve the reference of an object at ith position.
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| | FBPropertyStringList () |
| | Constructor.
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| int | __len__ () |
| | Returns the number of elements.
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| Element | __getitem__ (int pIndex) |
| | Returns the ith component Corresponds to python: print l[1].
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| | FBProperty () |
| | Constructor.
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| bool | AllowsLocking () |
| | AllowsLocking.
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| str | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| | Get the property value as a string.
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| str | EnumList (int pIndex) |
| | Return the string of an enum value.
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| FBStringList | GetEnumStringList (bool pCreateIt=False) |
| | String list for enum properties.
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| float | GetMax () |
| | GetMax.
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| float | GetMin () |
| | GetMin.
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| str | GetName () |
| | Get the property's name.
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| bool | GetPropertyFlag (FBFlag pFlag) |
| | GetPropertyFlag.
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| FBFlag | GetPropertyFlags () |
| | GetPropertyFlags.
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| FBType | GetPropertyType () |
| | Get the property's type.
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| str | GetPropertyTypeName () |
| | Get the property's type name.
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| FBProperty | GetReferencedProperty () |
| | Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
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| int | GetSubMemberCount () |
| | GetSubMemberCount.
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| bool | HasSomethingLocked () |
| | HasSomethingLocked.
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| bool | IsAnimatable () |
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| bool | IsInternal () |
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| bool | IsList () |
| | Verify if property is of this type.
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| bool | IsLocked () |
| | IsLocked.
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| bool | IsMaxClamp () |
| | Indicate if maximum value clamping will be applied on user input value.
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| bool | IsMemberLocked (int pIndex) |
| | IsMemberLocked.
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| bool | IsMinClamp () |
| | Indicate if minimum value clamping will be applied on user input value.
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| bool | IsObjectList () |
| | Indicate if is an instance of FBPropertyListObject.
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| bool | IsReadOnly () |
| | Is property read-only?
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| bool | IsReferenceProperty () |
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| bool | IsTextureConnectableProperty () |
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| bool | IsUserProperty () |
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| | ModifyPropertyFlag (FBFlag pFlag, bool pValue) |
| | ModifyPropertyFlag.
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| | NotifyEnumStringListChanged () |
| | Notify system that the enum list was modified.
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| str | OriValueAsString () |
| | Get the property original value (before any modification) as string.
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| | SetLocked (bool pLocked) |
| | SetLocked.
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| | SetMax (float pMax, bool pForceMaxClamp=False) |
| | SetMax.
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| | SetMemberLocked (int pIndex, bool pLocked) |
| | SetMemberLocked.
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| | SetMin (float pMin, bool pForceMinClamp=False) |
| | SetMin.
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| | SetName (str pName) |
| | Set the property's name.
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| bool | SetString (str pString) |
| | Set the property value from a string.
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