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| FBProperty () |
| Constructor.
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bool | AllowsLocking () |
| AllowsLocking.
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str | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string.
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str | EnumList (int pIndex) |
| Return the string of an enum value.
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FBStringList | GetEnumStringList (bool pCreateIt=False) |
| String list for enum properties.
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float | GetMax () |
| GetMax.
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float | GetMin () |
| GetMin.
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str | GetName () |
| Get the property's name.
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bool | GetPropertyFlag (FBFlag pFlag) |
| GetPropertyFlag.
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FBFlag | GetPropertyFlags () |
| GetPropertyFlags.
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FBType | GetPropertyType () |
| Get the property's type.
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str | GetPropertyTypeName () |
| Get the property's type name.
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FBProperty | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
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int | GetSubMemberCount () |
| GetSubMemberCount.
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bool | HasSomethingLocked () |
| HasSomethingLocked.
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bool | IsAnimatable () |
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bool | IsInternal () |
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bool | IsList () |
| Verify if property is of this type.
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bool | IsLocked () |
| IsLocked.
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bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value.
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bool | IsMemberLocked (int pIndex) |
| IsMemberLocked.
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bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value.
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bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject.
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bool | IsReadOnly () |
| Is property read-only?
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bool | IsReferenceProperty () |
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bool | IsTextureConnectableProperty () |
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bool | IsUserProperty () |
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| ModifyPropertyFlag (FBFlag pFlag, bool pValue) |
| ModifyPropertyFlag.
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| NotifyEnumStringListChanged () |
| Notify system that the enum list was modified.
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str | OriValueAsString () |
| Get the property original value (before any modification) as string.
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| SetLocked (bool pLocked) |
| SetLocked.
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| SetMax (float pMax, bool pForceMaxClamp=False) |
| SetMax.
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| SetMemberLocked (int pIndex, bool pLocked) |
| SetMemberLocked.
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| SetMin (float pMin, bool pForceMinClamp=False) |
| SetMin.
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| SetName (str pName) |
| Set the property's name.
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bool | SetString (str pString) |
| Set the property value from a string.
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