Points Object

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The Points object type acts as the foundation for 3DGS support in 3ds Max. Together with the Point Select and Turn to Point modifiers, it provides you with a complete toolset for point data manipulation. The Points interface updates to display parameters for the selected Point object type: Editable Point, Point Sphere, or Gaussian Splat.

Note: The video above uses a Lunar Tank model created by Tom Hudson. It shows some basic kitbashing edits that you can perform with Gaussian Splats.

To get started, select Points from the Geometry drop-down list in the Create panel and click one of the Point object type buttons to see its related parameters.

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Interface: Editable Point

An Editable Point object is intended to hold or combine other Points objects. Creating an Editable Point object does not generate any points. The Editable Point interface appears in the following workflows:

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Parameters

Selection rollout

Soft Selection rollout

Lets you select points using the Soft Selection controls. For more information about the controls, see Soft Selection Rollout.

Edit Geometry rollout

Channels & Data rollout

Display and Rendering rollout

For more information about the Display and Rendering rollout, see 3D Gaussian Splat (3DGS) in 3ds Max.

Interface: PointSphere

PointSphere creates a new sphere-like object that is represented by points.

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Parameters

Display and Rendering rollout

For more information about the Display and Rendering rollout, see 3D Gaussian Splat (3DGS) in 3ds Max.

Parameters rollout

Interface: GaussianSplat

A Gaussian Splat object is a variant of the Editable Point object. It is intended to hold or combine other points objects instead of generating new points.

For more information on the Gaussian Splat parameters, see 3D Gaussian Splat (3DGS) in 3ds Max.