Use TextPlus to display and update numeric data such as object transforms, parameters, or time information.

Text can be used to display an object's value, such as its radius, or any value that can be returned from a script or expression. The text in the scene dynamically updates when this value changes.
To set values as text:
Create a TextPlus object in the same scene as the object from which the value will be derived.
In the TextPlus Parameters rollout, edit the Text field to display the value's label name (eg. "Radius: ").
Click Set Value as Text.
In the Edit Value as Text dialog, click Add.
In the Value Options group, enter a name.
In the Value Type group, select Script, Expression, or Number depending on your requirements.
Do one of the following: - If you want to select the value from the scene, click Pick Value From Scene and then click on the object and select the desired value.
In the Display As group, set how you want the value to display.
Click Insert In Text.

Create one or more values to link to text.
Delete a value.
Enter a name for the value.
Links the value using script.
Links the value using an expression.
Sets the value by clicking on the object in the scene and then selecting an available preset. Options include transforms such as position and rotation, and object values such as height and width.
Toggles the Script/Expression Controller dialog.
Sets the value based on a number you enter.
Sets the value type. Options include: Whole Number, Real Number, Percent, Display Units and Time Display.
Sets the number of whole numbers to display.
Sets the number of decimal places to display.
Sets whether to use uniform digit width or not.
Inserts the value in the text box at the end of the existing text element.
Removes the value from the text element.